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Hello!

I've encountered a problem with my save - after hours of playtime the server seems to crash at a specific moment of in-game time.
I'm mentioning in-game time because I've noticed that with each restart the time that passes until the crash happens is quite consistent.
That's also backed up by the same "Runtime:" value in the server error logs just before the stacktrace.
After the server dies the client shows message "Singleplayer Instance Error - Singleplayer instance unresponsive".

Below I'm attaching server and client logs.

Specs:
Avorion 2.5.2
Win10 PRO 22H2
Ryzen 5 5600X
Radeon RX 6800 XT

With /save command I've managed to narrow it down so that it consistently crashes right after loading the singleplayer game.
If you wish I can provide you both instant crash and longer crash (~9 minutes) savefiles. Both are about 2GB each.

Please let me know if there's anything else I can do to assist you with the investigation.

Best regards

serverlog 2024-09-21 11-52-17.txt clientlog 2024-09-21 11-51-54.txt

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