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The ability to select/relocate the file location when making or pre-existing single player save.


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So as i am aware the game when you create a single player game makes a server on your computer storing all the infomation in the appdata file. I was wondering if we could relocate this to say another drive due to my OS is on the same appdata file and a good number of other things the storage is somewhat limited. Yet i do have a secondary storage device that has so much storage made for such things i was wondering if there will be a option later on to save/relocate?

This could also work with say the blueprint file too so at least if things do go wrong with your main storage you don't fear losing the single player server as well as the blueprints.

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