HonorQ Posted January 21 Posted January 21 Hello! I play with friend on Debian dedicated server using AMP. Most time when I use /status command I can see: 2 players online, in 2 sectors 2 players in memory, 2 registered 8 factions in memory, 96 registered 11 sectors in memory, 264 sectors in total Memory used by scripts: 794.37MB Sectors Updated: 11 avg. server load: 6.84% avg. update: 2 ms max. update: 4 ms min. update: 1 ms Wrote memory stats to "/AMP/avorion/565060/profiling_stats.txt" After 8 days of game, when my friend start battle with pirates, the sector where he is just hang and crash. In server log I can see: Warning: Sector (-64:141) is hanging and has not finished its update tick for over 30 seconds. To gather info, use /profile, or enable profiling in your server.ini and run /status. Thread 140573323286208 Received signal SIGUSR1 Thread 140573331678912 Received signal SIGUSR1 Thread 140573340071616 Received signal SIGUSR1 Thread 140573893695168 Received signal SIGUSR1 Thread 140573927265984 Received signal SIGUSR1 Thread 140573910480576 Received signal SIGUSR1 Thread 140574561625792 Received signal SIGUSR1 Thread 140574586803904 Received signal SIGUSR1 Thread 140574595196608 Received signal SIGUSR1 Thread 140574578411200 Received signal SIGUSR1 Thread 140574570018496 Received signal SIGUSR1 Thread 140573902087872 Received signal SIGUSR1 Thread 140575150737088 Received signal SIGUSR1 Thread 140573918873280 Received signal SIGUSR1 Thread 140574603589312 Received signal SIGUSR1 Thread 140574611982016 Received signal SIGUSR1 Thread 140575159129792 Received signal SIGUSR1 Thread 140573944051392 Received signal SIGUSR1 Thread 140575175309248 Received signal SIGUSR1 Thread 140573935658688 Received signal SIGUSR1 , sending stack trace Sending crash report ... Crash report sent successfully! He said, the game freeze when enemy destroy his shield. Next the sector crash and after ~30 sec he can fight again, and same situation happen (shield destroy - freeze - crash). After reboot same situation appear. Other sectors works normally. Is there any option to get more debug information?
Boxelware Team Rymaca Posted January 22 Boxelware Team Posted January 22 Could you share the server and client log? And also this file "/AMP/avorion/565060/profiling_stats.txt"?
HonorQ Posted January 22 Author Posted January 22 Helo. Logs in attachment. profiling_stats.txt serverlog 2025-01-22 08-30-46.txt clientlog 2025-01-22 09-32-06.txt
Boxelware Team Rymaca Posted January 22 Boxelware Team Posted January 22 The serverlog indicates a crash at 09:04 but the clientlog doesn't start until 09:32. I need the clientlog that is related to the serverlog.
HonorQ Posted January 22 Author Posted January 22 (edited) server has bad date :D It's +1 hour. Those logs was created at same time. Edited January 22 by HonorQ
Boxelware Team Rymaca Posted January 27 Boxelware Team Posted January 27 Did this issue appear again? Can you reproduce this reliably? In this case it would be very helpful if you could zip and share the galaxy your playing in with me.
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