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Patches 2.5.6 and 2.5.7 now live on default - QoL for minimum block size limits & New language 🇧🇷


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  • Boxelware Team
Posted
Hello & Olá,

we've applied a few finishing touches to our recent updates and they are now live for everyone.

In case you didn't have a look at the beta patch notes so far, here are the combined patch notes for 2.5.6 and 2.5.7:
 

Language

  • Added Portuguese (Brazil)
 

General

  • Scenario presets have been added to free play settings
  • Added a free play setting to set the minimum block size value for new galaxies
    • You no longer have to edit server.ini directly
  • We have extended the allowed values for the minimum block size limit
    • Values can now be between 0.00001 and 0.01.
    • This is only a lowest allowed value, it doesn't impact precision or bigger values. E.g. you can still build blocks with size 0.0125.
 

Build Mode

  • Added new highlight modes to show blocks that are smaller than the default and the server's minimum block size limit
    • You can use these to verify your builds before publishing them to the workshop
    • Added an info box in the bottom right corner which shows how many small blocks the current craft has
  • Added a notice to the Saved Design Window and Workshop Upload Window if your craft contains tiny blocks
  • The view settings button now pulsates slightly when there are active settings
 

Bugfixes

  • [UBR] Added map context menu entry to remove death location marker
  • [UBR] Fixed an issue where mission bulletin of Cover Retreat would show the wrong faction name
  • [UBR] Fixed an issue where the mass constraint wasn't updated correctly in mission descriptions
  • [UBR] Fixed an issue where escorting ships did send incorrect warnings when following their leader to another sector
  • [UBR] Fixed an issue where turret group icons behaved like they were clicked while mouse pointer was not active, e.g. while flying and fighting
  • [UBR] Fixed an issue where NPC miners would sit idle in sectors instead of mining
  • [UBR] Fixed a visual bug in "Rescue an Associate" mission
  • [UBR] Improved some texts in the Russian translation
 

Gameplay

  • Ships and Stations that get damaged due to decay now send a more accurate warning
    • Before these crafts would send the general "Craft is under attack" warning
 

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