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  1. If you are playing a single player game pirates won't spawn in a sector if you the player are not in that sector. So you could have many smaller and much cheaper mining ships in the lower level sectors getting you iron and titanium, while you use your big ships for attacking and clearing out higher level sectors filled with pirates. As for ship designs, it's not that hard to make cool looking ships. time consuming yes, but hard no. Just start by rough sketching out a ship from the side view. Decide how you want it to be shaped from the nose to the tail and what parts are taller and shorter along the way. Then draw it from the front view and decide how it will be shaped and how wide the design will be. Then one from the top view, that matches how wide it is from the the front view and shows what parts of the ship stick out that wide. After you have the basic blueprint, you start placing your framework and making an outline of the shape of your ship from each view. You just need to place the framework blocks like you are doing pixel art. If you need to make circles and ovals, here is a simple tool to help you with that. https://donatstudios.com/PixelCircleGenerator I would make my framework blocks 1x1x1, then make a long line of blocks from the center going to the nose and tail when you first start your ship. This will help you get an idea of just how long the ship will be. Then you can start building the side view outline from it. Then do the same but going to the left and right side when you do the top view. Hopefully this all makes sense, otherwise I might have to just draw a diagram of what I'm talking about. XD
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