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Showing content with the highest reputation on 06/14/21 in all areas

  1. Hi, The actually research lab is a fortune game to get better sub system items. It is sometimes a pain and timegrab to fly arround to 20-50 other station that get some blue or gold items like shieldbooster or weaponsystem to research them to a legendary item. I know it can be fun to grind pirates a scrapyard for system items but often it is only a time grinding to maximate my ship with the best system. My suggestion is an addon there you can upgrade a weapon or system item with the craft material like the weapon factory. Example: I got a blue schieldbooster. I can use ammount of material like steelplates, generator and other stuff to get a gold Shieldbooster and can upgrade them to a rare and at last a legendary. Or I can build them for many Money and craft material to create them. It would make the stations like more interresting as the suply dock.
    1 point
  2. We have some problems sharing servers, so we think that becoming friends in the game will solve it, but Im trying to add him in avorion, but the game dont have the option, or i didnt find it. Any sugestions please? Ive been trying for hours and im desesperate. I have Linux and he have Windows in case it influences something
    1 point
  3. Would totally be down for this long as balance stays, maybe limit what you can build to your status with a faction just like buying is? Wouldn't be able to build a Gold with a faction to which you are not Excellent with. so on and so forth.
    1 point
  4. Currently, every faction (in their 'Traits' window) has a different response to piracy of any ship in the galaxy. This can range from really harmful to your reputation (Peaceful/Lawful trait), or not so harmful. But it's never unharmful entirely. In our history, whenever a war between nations (after the American Revolution, I think) has had a naval aspect, pirates have been able to partake in country-sponsored piracy. This is known as 'privateering' - they obtain a license from one country to legally pirate the others' ships. It's still illegal in the eyes of the one getting pirated, of course, but it's far more above-the-board than standard piracy. I propose that under the following conditions: Two AI factions are at war A player has a reputation of 'Good' or better with one or the other factions The player can then obtain a 'Privateering License' from the Military Outpost of either of the factions, for around 10,000 - 15,000 credits. I personally would either have it never expire, or function under the system below. Once they have obtained this License, they can engage in sponsored piracy. Essentially how I envision privateering would work is that when coming upon any cargo-carrying ships or stations of the faction you and the allied faction are at war with, you can demand their cargo without any reputation loss with any allied AI faction and very minor reputation loss with any other faction. You can then carry this cargo safely through the territory of whichever faction you got the license from, and sell them to any of the same faction's ships or stations. If implemented, this would be a way for law-abiding players like myself to experience piracy without going rogue. Somehow, I feel like this would make regular piracy obsolete. What do you think?
    1 point
  5. Hello! Thanks in advance for any help. I did search for answers but the only thing I can really find is this and I don't really understand it: https://www.avorion.net/forum/index.php?topic=962.0 Basically, we just started and liked the game enough to start a dedicated server. I transferred everything over (including player data files and index) but we are still signing in as new players. Is there a way to fix this? Being hosted on a linux machine FWIW I have some experience hosting other games (like minecraft) but I just can't seem to figure this one out! Thanks!
    1 point
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