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Showing content with the highest reputation on 10/26/22 in all areas

  1. I have observed that my ships, if they are attacked on a mining or salvaging mission, just sit there and take it. Even when they have suitable weapons. This is quite disappointing. I think the ship should Try to run to the next civilized sector. Meaning any sector that shows up green on the map. Better yet an explored sector with infrastructure. These tend to have NPC system guards. If running is not possible, fight. If your ship was not designed as a pure, helpless mining ship, it may be able to win. Is the current behavior maybe an attempt to force the player to assign escorts?
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