dialtone888
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Posts posted by dialtone888
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so if i stay still before jumping i'll be fine? for now?
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this happend before so i used shadow play , I don't know where this topic belongs since I don't know if this crashing into an Astroid is a risk mechanic in-game , I need a break from that 300k Xanion loss
<iframe width="560" height="315" src="https://www.youtube.com/embed/BzVQ4KPUsr8" frameborder="0" allowfullscreen></iframe>
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i will start a whole new build to find out if it's the ship bugging out
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Client Crash
Reason: putting blocks(Xanion) in toolbar, will crash within minutes if not seconds. Don't know if any other blocks will crash but will test when back from work.
Have tested over and over and over and over and over, now I have no crashes .
Fix: leave the toolbar on default, maybe it's just me idk.
edit: now it's crashing all over the place leaving toolbar doesn't work, using iron still crashes , can't play on creative like this
edit adding logs: just crashed now, i made a new game cus maybe it's because i deleted the root block , but not it.
Fri Feb 03 02:14:57 2017| Client UDP: Connection closed
Fri Feb 03 02:15:23 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name test2 --server-name GloryMoments's Server --seed lhvAlZtTWa --difficulty -3 --infinite-resources 1 --collision-damage 1 --same-start-sector 1 --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561198024832557 --use-steam-networking 1 --threads 3 '
Fri Feb 03 02:15:23 2017| Waiting for Online polling threads
Fri Feb 03 02:15:23 2017| Online polling threads finished
Fri Feb 03 02:15:23 2017| Waiting for LAN polling threads
Fri Feb 03 02:15:23 2017| LAN polling threads finished
Fri Feb 03 02:15:23 2017| remote address: ip, init: steam
Fri Feb 03 02:15:23 2017| Connecting to server at 127.0.0.1:27000
Fri Feb 03 02:15:23 2017| Client UDP: Error receiving from 127.0.0.1, error: 遠端主機已強制關閉一個現存的連線。, received bytes: 0
Fri Feb 03 02:15:23 2017| Client UDP: Error receiving from 127.0.0.1, error: 無法連線,因為目標電腦拒絕連線。, received bytes: 0
Fri Feb 03 02:15:28 2017| Initiating connection with server ID 90106658367279105
Fri Feb 03 02:15:32 2017| Authentication successful!
Fri Feb 03 02:15:34 2017| <Server> Player GloryMoments created!
Fri Feb 03 02:15:35 2017| <Server> Player GloryMoments joined the galaxy
Fri Feb 03 02:17:17 2017| <> Your ship was destroyed.
Fri Feb 03 02:17:17 2017| <Server> Your Ship Chanel has been destroyed!
Fri Feb 03 02:17:17 2017| <> Your ship was destroyed.
Fri Feb 03 02:17:17 2017| <> Your ship was destroyed.
Fri Feb 03 02:17:17 2017| <> Your ship was destroyed.
Fri Feb 03 02:19:28 2017| Auto saving ship to "C:\Users\Charles\AppData\Roaming\Avorion\ships\111.xml"
Fri Feb 03 02:22:28 2017| Auto saving ship to "C:\Users\Charles\AppData\Roaming\Avorion\ships\111.xml"
Fri Feb 03 02:22:35 2017| <> Your ship was destroyed.
Fri Feb 03 02:22:35 2017| <> Your ship was destroyed.
Fri Feb 03 02:22:35 2017| <Server> Your Ship 111 has been destroyed!
Fri Feb 03 02:22:35 2017| <> Your ship was destroyed.
Fri Feb 03 02:22:35 2017| <> Your ship was destroyed.
Fri Feb 03 02:28:17 2017| Auto saving ship to "C:\Users\Charles\AppData\Roaming\Avorion\ships\autosave4.xml"
Fri Feb 03 02:33:18 2017| Auto saving ship to "C:\Users\Charles\AppData\Roaming\Avorion\ships\autosave4.xml"
Fri Feb 03 02:41:31 2017| <Unkown> Mayday! CHRRK ... under attack CHRRK ... pirates ... CHRRK ... position (456:-14) ... help!
Fri Feb 03 02:41:31 2017| <> You have received a distress signal by an unknown source.
Fri Feb 03 02:42:19 2017| An exception occurred: Invalid direction type: 4294967295
what's invalid direction type? Maybe it's my ship because i'm playing without issuses with my mulitplayer
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Integrity fields
in Gameplay Discussion
Posted
The IF for me are for convenience , currently on xanion , my galaxy is on hard 800k shields , and yeah eventually my lil blocks break off, but
the whole ship is covered with haul , while it's not an issue repairing, the thrusters placing outside of my main mass do matter, so yeah the IF is working like a charm right now
Even without IF when you crash into an astroid or ship it still counts as an impact hit to your full haul, correct me if i'm wrong but i do crash alot without IF