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Lannik

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Posts posted by Lannik

  1. Its the scale and the varied angles on the wings that would make this a very tricky endeavor. I made the shell for a cormorant and it is a beats compared to many other ships in the game before even installing internals. The Rokh and Ferox would be easier if you are willing to fly a space brick larger than stations.

  2. Yeah it is small, but I needed it to be relatively cheap and maneuverable. I was trying to add as few superfluous blocks as I could while still looking pretty good because it was for my survival character and he didn't have a lot of resources. I was trying to balance form with function while not breaking the bank.

     

    The trick to manoeuvre ability is to use super thin thruster plates instead of cubes. Thrusters work on surface area instead of volume. Essentially build three heat sink shaped with scaled down to .025 and give the smallest gap possible. Look at the mandalorian ship for an example. You save weight and increase thrust tenfold

  3. My first none brick ship, still a little blocky but didn't turn out too bad. Can't wait till I get fighters, I may try to build a Thanatos.  ;)

     

     

    We might be able to scale up the kestrel a bit to smooth it out

     

    Nice job!

     

    We need a drake!

     

    I don't know. i just finished the shell on a Cormorant and i can tell you a Drake would be ungodly huge.

     

  4. I was reluctant to zip them up but I'll do so when I get off work tonight and hopefully it'll fit I'd love to see what people can make of my attempts. I find the final detailing the most challenging especially layering thin armor and still making it look good.

     

  5. What you get a random assortment of space needles and space bricks. What more could you dream of? Honestly though it would be nice to implement something like what starmade has where ships you design or import get implemented into the game as NPCs.

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