Anexgohan
-
Posts
10 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by Anexgohan
-
-
Just a heads up, "Carrier Command" mod is working fine on 0.18.2 but its sub mod "CarrierLoot Collection for Carrier Command" mod is not.
-
Any update to this, doesn't seem to be working on v0.18.2.
-
What does the (A) and (D) mean after the various commands like Attack and Salvage, etc.
(A) stands for: Click this and the command Activates
(D) stands for: Click this and the command Deactivates
Thankyou, also amazing mod, definitely a must have mod.
Also a question, is the wait time intentional or game engine limit?
-
What does the (A) and (D) mean after the various commands like Attack and Salvage, etc.
-
yeah the Distances do not work, the mining system says the range is increased to like 40km+ but the real distance is still about the same as vanilla. Any fix for this.
-
If you have overwritten old script with the new one, then you can just use:
/inventory upgrade mining legendary
Hi, tried this but it still spawns the normal vanilla turrets, what am I doing wrong can you give steps of how it worked for you.
-
It won't make the science-station or gamestart generated turrets buffed though, so if you want to fix that, go into the science station lua file, include the turret generator (TurretGenerator = require("turretgenerator") after all the requires and surround
GenerateTurretTemplate(stuff)
with
TurretGenerator.upgradeTurret( GenerateTurretTemplate(stuff) )
(this needs the lua file provided for it to work)
Could you elaborate this part in detail please for us uninitiated.
-
Hi,
How would I make this work with the mod "Mining System/Module" Balance Changes. - Increases The Distance so I can generate the increased efficiency mining laser by using the /inventory command
[Mod] Avorion Commands Package (/inventory, /crew, /sethome and more)
in Mods
Posted
Hello everyone,
I managed to get the /inv turret part or the weapon spawning part of the the mod working again.
I have checked and all the current and new weapons are now spawnable. Credit goes to the original mod author only I just fixed a part.
I have also included a list of weapons and their weapon code to spawn them named "avorion-commands-master_List"
To Install just overwrite the scripts folder from this into your "Avorion/data/" folder , you need the original mod already installed before this.
avorion-commands-master.zip