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Anexgohan

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Posts posted by Anexgohan

  1. Hello everyone,

    I managed to get the /inv turret part or the weapon spawning part of the the mod working again.

    I have checked and all the current and new weapons are now spawnable. Credit goes to the original mod author only I just fixed a part.

    I have also included a list of weapons and their weapon code to spawn them named "avorion-commands-master_List"

    To Install just overwrite the scripts folder from this into your "Avorion/data/" folder , you need the original mod already installed before this.

    avorion-commands-master.zip

  2. What does the (A) and (D) mean after the various commands like Attack and Salvage, etc.

    (A) stands for: Click this and the command Activates

    (D) stands for: Click this and the command Deactivates

     

    Thankyou, also amazing mod, definitely a must have mod.

    Also a question, is the wait time intentional or game engine limit?

  3.  

    It won't make the science-station or gamestart generated turrets buffed though, so if you want to fix that, go into the science station lua file, include the turret generator (TurretGenerator = require("turretgenerator") after all the requires and surround

     GenerateTurretTemplate(stuff) 

    with

    TurretGenerator.upgradeTurret( GenerateTurretTemplate(stuff) )

    (this needs the lua file provided for it to work)

     

    Could you elaborate this part in detail please for us uninitiated.

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