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MrKMG

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Posts posted by MrKMG

  1. A new order to unload cargo from one or more crafts to another craft.

     

    Check it out and subscribe on steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1865044252

     

    Why would you want this mod?

    - Have many miners and salvagers unload into a cargo hauler, to then go refine.

    - Have cargo haulers unload cargo to stations for long term storage.

    - Condense many ships inventories quickly and easily.

     

    Hope you find it as useful as I do!

  2. Simple Request:

     

    Fill out the "Loot" object to have more than just "insert".  A mod idea I have is a system upgrade which will show you valuable targets. That could be determined by polling what loot is on a target entity. Currently, it's impossible to poll for any loot added via the "Loot(entity.index):insert".

     

    Thanks!

  3. I am looking to create a mod which allows you to give an order to a craft which tells the craft to pickup all the dropped equipment in the sector.  I figured I a good starting place would be to look at the lua for the salvage AI.

     

    When looking in there, I saw that it is trying to pickup "EntityType.Loot". Does this mean that salvagers will pick up dropped equipment?

     

    I guess, the question is, does dropped equipment count as "EntityType.Loot", or is it a different EntityType

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