MrKMG
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Posts posted by MrKMG
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Simple Request:
Fill out the "Loot" object to have more than just "insert". A mod idea I have is a system upgrade which will show you valuable targets. That could be determined by polling what loot is on a target entity. Currently, it's impossible to poll for any loot added via the "Loot(entity.index):insert".
Thanks!
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I am looking to create a mod which allows you to give an order to a craft which tells the craft to pickup all the dropped equipment in the sector. I figured I a good starting place would be to look at the lua for the salvage AI.
When looking in there, I saw that it is trying to pickup "EntityType.Loot". Does this mean that salvagers will pick up dropped equipment?
I guess, the question is, does dropped equipment count as "EntityType.Loot", or is it a different EntityType
[MOD] Tranfer Cargo Order
in Mods
Posted
A new order to unload cargo from one or more crafts to another craft.
Check it out and subscribe on steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1865044252
Why would you want this mod?
- Have many miners and salvagers unload into a cargo hauler, to then go refine.
- Have cargo haulers unload cargo to stations for long term storage.
- Condense many ships inventories quickly and easily.
Hope you find it as useful as I do!