Jump to content

Lonewolf79

Members
  • Posts

    11
  • Joined

  • Last visited

Posts posted by Lonewolf79

  1. Just started playing again on version 15.7 and found this mod.

    Really like it so far!

     

    The Engineer, Mechanics, Gunners etc etc seem to work just fine.

     

    However the Lt, Sergeant, Commander and those types do not seem to work even if I have atleast one "real" employed

  2. Thanks for keeping mods going!

     

    Now, I am using a few different mods so maybe there is something conflicting but I keep getting this error when trying to get my fighters to salvage:

     

    2017-10-21 19-57-34| could not execute function 'onCCSButtonPressed' in '"mods/CarrierCommander/scripts/entity/CarrierCommander.lua"':

    2017-10-21 19-57-34| mods/CarrierCommander/scripts/entity/CarrierCommander.lua:193: attempt to index global 'fighterTargetingCheckBox' (a nil value)

    2017-10-21 19-57-34| stack traceback:

    2017-10-21 19-57-34| mods/CarrierCommander/scripts/entity/CarrierCommander.lua:193: in function <mods/CarrierCommander/scripts/entity/CarrierCommander.lua:191>

     

    // Lonewolf

  3. I did some compatibility changes to make it work in Avorion 0.14.

     

    Warning:

    Do not use Nexus' uninstall script, it is NOT compatible with Avorion >=0.12. I did not test uninstallation of this mod, so only use it if you know what you are doing.

     

     

    Hallo nochmals!

     

    Leider habe ich noch ein Problem. Ich bekomme nur die Carrier Orders wenn ich das Raumschiff wechsle. Beim sektor und Log Off/on bekomme ich nicht die Carrier Orders.

     

    lg

    Sarok

     

    Google:

    Hello again!

     

    Unfortunately, I still have a problem. I get only the Carrier orders when I change the space ship. At the sector and Log Off / on I get not the Carrier Orders.

     

    lg

    sarok

     

    I have the same issue.

     

    However just exit into your drone and go back into your ship and it should work (atleast it did for me).

    Seems I only have to do this once and it works fine for the rest of the session.

     

    // Lonewolf

  4. I did some compatibility changes to make it work in Avorion 0.14.

     

    Warning:

    Do not use Nexus' uninstall script, it is NOT compatible with Avorion >=0.12. I did not test uninstallation of this mod, so only use it if you know what you are doing.

     

    Works like a charm. Thank you for this! Missed this mod more than anything with the new fighter update :)

     

    Hopefully Koonschi is thinking about adding defensive stance for mining and salvage wing.

    Like salvage within 5km or something like that, with maybe system upgrades to possibly increase the radius

  5. Sorry posted in the wrong thread, should be in MoveUI obviously :)

     

    Hi!

     

    Using your latest version with the beta branch of Avorion I am getting this error everytime I try to get a license:

     

    2017-09-24 22-58-37| mods/MoveUI/scripts/player/ScrapyardLicenses.lua:46: in function ?

    2017-09-24 22-58-37| error constructing Entity: Entity with index  doesn't exist at [C]:-1: in function Entity

     

    I can salvage away to my hearts content, they don't seem to care but I cannot buy the license

  6. With very minimal editing, I added another option and made them automatically mine for me. Salvage is awesome, but both is better =D Great script, thank you!

     

    I was just about to ask for this specific thing! Would you care to share how you did that? =)

     

    Also a big shoutout to Nexus, this mod is amazing and made a great game even more fun for me

×
×
  • Create New...