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bpleshek

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Posts posted by bpleshek

  1. I had this problem last night.  Took 6 hours to fix rep.  An evening I could have used to further progress in the game, which I didn't.

     

    I see 3 ways to fix this.

     

    1. As someone said up above a permanent license.

    2. A checkbox that "auto-renews."

    3. Have AI captains STOP salvaging and either recall or set to defend all fighter salvagers when a license expires.

     

    Perhaps, optionally, a checkbox when ordering an AI to salvage that OVERRIDES the above listed license behavior, in case you don't care if the rep drops.  This would be mutually exclusive with auto-renew, obviously.

  2. I wanted something similar.  Not really an option to limit the ore being mined, but rather prioritize it.  So, say I need Trinium, a nice dropdown could be provided that allows me to select Trinium.  Then once all the Trinium is gone, a notification would be sent to the player and in the mean time resort to whatever it does now.  I assume closest rock?

     

  3. I wonder if the issue here is related to the square-cube law.  That basically means(according to Wiki):

     

    "When an object undergoes a proportional increase in size, its new surface area is proportional to the square of the multiplier and its new volume is proportional to the cube of the multiplier."

     

    So it ought to take a lot more engines to get the same thrust.

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