Yes PLEASE. I imagine the current control scheme was implemented to try and reach a nice medium between intuitive "arcade" style movement and Newtonian physics, since Newtonian physics are inherently unintuitive. However I don't find Newtonian physics confusing at all (maybe I've just read, watched, and played too much science fiction), and the current control scheme is much more confusing than using thrust and counter-thrust. If we could turn on the option for fully Newtonian control I'd find it much much easier to avoid running into things.