Xanatyr
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Posts posted by Xanatyr
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Harvesting fighters Quality-Of-Life improvement:
- Mining fighters should be able to auto-mine rocks within detection range of equipped mining upgrade module
- Salvaging fighters should be able to auto-mine wrecks at range determined by equipped mining upgrade module
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Missile turret overhaul such that the projectiles launched are:
- fast, with some significant acceleration, potentially constant acceleration until their max range
- long(est) range
- can be intercepted like torpedoes via PDCs or direct fire
- smaller than torpedoes
- intended for long range damage application and for overwhelming PDCs
- ships should not be able to indefinitely outrun them, but carefully executed dodging near seeker missile terminal runs could cause a miss. The missiles would continue to seek as long as they had range to do so.
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Missile weapon projectile overhaul
in Suggestions & Idea Voting
Posted
Yeah, not sure on the difficulty to implement, but would be nice. PDCs acting as they are now - no overheat - does potentially render that useless. Not so much if there were some % chance to intercept - I have noted current missile terminal runs on some larger ships do weave as they get closer to the target. This could start earlier to help with the whole "PDCs just spam fire one direction".
Instead of focusing on straight "range" for missiles, rolled values could focus on "flight-time", and "acceleration".