Weska
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Posts posted by Weska
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i dont know what causes it. sometimes they dont disspear, a lot of the time they do. sometimes i have to quit multiple times per minute.
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sounds like you dont really realize that your turrets are just bad.
PS these turrets have a range of 4.35km
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We basically had the idea in discord to have small pockets of the map be inaccessible until you defeat a "fortress sector." where the enemies are more numerous and maybe even contain a randomly generated boss or something.
Once the sector is cleared, the pocket will become accessible via jumps.
inside this small pocket might be an enemy HQ, better drops, a high concentration of claimable asteroids or secret stashes, etc. Things that the player would like.
Accessing a fortress sector would be done by a special gate that tells the player it leads to the fortress sector. You cant directly jump into it until its cleared. Afterward the player clears it, the rift/wall around the small pocket would disappear allowing hyperspace jumps in and out of it. Some kind of map marker or color would remain denoting which sectors are a part of the hidden pocket - maybe even just automatically get tagged as "secret space" with map tags.
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Improve the factory glossary
in Suggestions & Idea Voting
Posted
At the very least, alphabetize the current list in the encyclopaedia.
I really enjoy the empire building aspect of avorion like building your own stations and trading with other factions.
As such I utilize the factory lists in the encyclopaedia a lot, however it is kind of unwieldy, considering it is not even alphabetized and the search function does not work (For example if I type in corn into the search bar, it just returns nothing as a result)
it is useful but It could be improved. I'd like to have that whole section in its own tab and have an easier way to navigate it.