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Tchey

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Posts posted by Tchey

  1. 1. Do you want to configure a turret's stats (as in Damage, Range, etc.)?

    2. Do you want to create more of the same turret (so your ships look less random)?

    3. Do you want to adjust the size of turrets?

    4. Do you want to change the appearance of turrets?

     

    Yes to all.

     

    I mostly want to build weapons the shape i want tem to be. Slim super long laser, builky massive double-barrel cannon, agile fast turning amti-missiles machine gun, and so on.

     

    I want to be able to adjust shape, color, effect, stats, according to my ships and needs.

     

    Just look at Starmade, or Sky Wanderers, or From the Depth, and for me it seems obvious they do weapons better than Avorion. Avorion basically only needs this and some rotating parts to be as good. And "human sctale" with interior, walking, planets... but well, can't have all. If we "only" have this Freenlancer-Starmade-XUniverse feeling, then it's fine.

  2. I'd like to have the need for cargo far everything ingame, too.

     

    To build a new ship or a bigger one, i'd have a cargo crate i can detach from my ship, just like a truck can remove its charge, or a train detach a wagon, without losing its ability to "exist".

     

    And if i die, i die. It would give Stations a better meaning, and player's base(s) too, obviously.

  3. You should change the title to be more specific ("More than 15000 blocks = crash" for example), and post this to Bug or Feedback.

     

    It's fine to warn the players, it's even better to let the devs now about the issue so they can fix it.

  4. Also, here's a question, koonschi:

     

    did you just made thrusters obsolete? what's the point of having them, if they do nothing now?

     

    Well,

     

    As I said, you have to rebuild your ships. Don't compare your old ship build in old vs new versions, that's not going to work. Mechanics were changed. I gave you new blocks, use them, then come back and give feedback.

     

    Overall thruster power went up. They apply stronger forces. The thing that got nerfed was the rotational behaviour, as I already said. I removed artificial strength in different locations leading to a reduction of rotational speed to 1/6 of its earlier value. It got nerfed hard and I'm working on a better solution other than to artificially crank values up.

     

    If you don't believe me on the numbers, build an engine, build a directional brake thruster of the same size, and compare the brake thrust to the engine thrust. Use the new directional thrusters to adjust your stats.

  5. More than that, i'd like a "dig" tool too.

     

    To build ships, i like to make a shape, then arrange it. With games with lots of smalls blocks (Starmade, From the Depth, Minecraft...) it's quite easy, but because Avorion uses another building concept, it makes many changes tedious (but also some easier constructions too with the stetching tool).

     

    From the Creation part of the forum, the Cyclop : http://www.avorion.net/forum/index.php/topic,1351.0.html

     

    http://images.akamai.steamusercontent.com/ugc/159151765544069084/971BCF10BE9CE89783AB51FEBEF7DBE5F309BD19/

     

    From the firt model on the left, it would be awesome to cut the edges, angles, to then have a smoother shape. Maybe not to reach the last model to the right, but at least to "adjust" parts without having to redo all.

  6. Hello,

     

    I know it's spaaace, but still.

     

    May space games have a fake horizon line, and a north, so you can easily align your ship when you get "lost".

     

    The map is already flat (like X3Terran Conflict), not 3D (like Starmade). So we may already have a "north", which is different from "the center of the galaxy".

     

    The "north" could be reset at will. For example to a station, so then you could align your ship with the station, and make a proper docking.

    Also to align your ships together and keep formation, in Solo as well as in multiplayer.

     

     

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