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Tchey

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Posts posted by Tchey

  1. Hello,

     

    I've installed a rare blue system to get notification if there is interesting objects in the sector. When i jump, i sometimes have a message, and my target is set to a random rock asteroid. I tried to mine or salvage them, but nothing inside.

     

    What is it ?

     

    I don't mean the claimable one, i don't mean the secret stash, nor the smuggler station... but a simple normal asteroid.

  2. Thanks for the FAQ

     

    Can you add Linux path too, when you give informations such as :  %appdata%/Avorion/ships folder.

     

    Under Linux, it's : /home/YOUR_USER_NAME/.avorion/ships/

    If you cannot see the .avorion folder (with a dot before the name), be sure you've enabled hidden folders.

  3. Nice to read your answers everywhere Koonshi, thanks for taking time with the com.

     

    Is it not possible to create at least 1, maybe up to 3, sectors around the player, to make better predictions ? The player MUST be in the sector to create the sector ? With all the possible connection it could be about a dozen sectors together, is it too much for the engine ? It could help a lot later when building player's empire to have deeper market roads and all.

  4. I agree.

     

    I actually noticed only lately (20+ hours ingame) that my cargo was useless, haha...

     

    I wouldn't mind to be forced to reach Shipyard to build my ship, but i often see myself try and delete and repeat, so shipyard has to be very permissive in placement, and cheap to balance it. Maybe simply allow to build anywhere in a sector as long as there is a shipyadr, would be enough.

     

  5. I was thinking integrity fields could apply only on directly linked blocks. So, all blocks under one same field would share hitpoints, if and only if they share a face with the same integrity field.

     

    Anyway, the invincible fields are wrong, so a change is good.

  6. Basically the AI cheats to the point that it destroys any long term goal-setting

     

    I agree with this. I'd love to have some real impact on IA, like instead of spawn, they would actually travel from their homebase and spread if not stopped, with realistic ressources managment.

  7. Oh, you want to change the direction you are looking at, with keyboard too ?

    You mean, alike in FPS game, "turn left" and "strafe left" ?

     

    Then i don't know, i "rotate" with mouse, and "move" with keyboard, but i agree it will be nice to have full control so you can use turrets with mouse and full control at same time with keyboard.

  8. Microsoft corp wants me to login. I don't want.

     

     

    https://bshcuw-sn3301.files.1drv.com/y3paRjoPh6HbSdtmXVQ4_5bJomMflY6NJb8a4UO7n6B7So70ME957VOpGZgCmBRF4VVCF_5q1qPJAv4aCnetLduaRLDmV1Y11sLrj7j374Yd_1aQvoxTwPO_8-9Yoz7eUynkkpMV2CKWc0aub9w3AYtJw3qFsimnWTXkWYGD1rUnZA/20170126160140_1.jpg?psid=1
    

  9. Hello,

     

    The hyperspace jammer is preventing me to resume my game. As you already plan to remove them, would it be possible to quick-hot-fix it very soon ?

     

    http://www.avorion.net/forum/index.php/topic,487.0.html

     

    I've jumped in a random sector just to explore, like i did already a lot, i love this part of the game. Now i'm stuck. I don't have any weapon, and the jammer seems to be attached to a pirate ship, member of a pack of 3 ships. I outrun them, but then what ?

     

    edit : yes it's a ship, Hyperspace Blocker, with a Headhunter and something else...

     

    350+ km and growing between us, if i stop they come closer.

    It seems i'm stuck for good until patch.

     

    Am i ?

  10. The turrets are ugly, i hope we have more options later in building weapons. Also too bad also we need so many thrusters to actually be able to "break" effectively.

     

    Nice design, i like how you did a "circle feel" engine.

     

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