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Tchey

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Everything posted by Tchey

  1. Still good ? I suppose you may need to delay to October ? I don't care much about delay, i prefer quality as long as it's coming, i'm simply curious.
  2. The game looks better with every update. I think the X's Egosoft games did well with a story + sandbox. I played X2 the Threat, X3 Reunion, X3 Terran Conflict. Each time, i did some part of the missions, but mostly, did "nothing" just wander and build my own life. I hope Avorion can achieve something similar.
  3. I'm backer 100, and i'm waiting for september's update. I hope they will announce the beta with a link, not a delay, but if it's another delay, well, nothing much we can do but sit around and wait more.
  4. You should end this constest, and start another one later when we have more updates or a new demo or a playable version of the open game, etc. It's quite meaningless to let it run more, as mostly nobody come here and even less will participate at this stage.
  5. I didn't notice the plan placement, good, thanks. Also thanks for following player's feedbacks. In before anything: don't. Just highlight them with different colour (if they aren't already), but do not unbind anything automatically. Hey, partial quote is not quote : Anyway, yes, highlighting is also nice, as long as it's obvious.
  6. Yes and it's nice (for qwerty keyboards. Oh, add something to remove previous binding, if i set "ESDF" to move, i then need to manually remove ESDF from other commands, it would be better to have auto-remove the key i bind, maybe with a message to say it's already bind are you sure you want to change yes/no). I'd like to set the size by hand, to have exactly what i want. Keep the stretching, and add a small menu option in build mod, + to select the x, y, z size (with a number, not a slider) + the volume of the cube, maybe with a % + and the mirrors (checkbox x, y, z) + and the symetry mod, in the middle of a block, of between two blocks. + and let me decide where i want the symetries, maybe i don't want them to be set in the middle part of the ship. So... I enter build mod. I select the symetry Z, and odd symetry (in the middle of a block) for example, and it pops a small grid on my screen, and i can then click a block to set where the sym-grid will stick. The current mirror is too intrusive and makes it hard to see the other side, that's why i say "grid". A hexagonal grid helps to avoid confusion unlike a square grid, as the game is already based on cubic shapes. Or i select the norm-sym then i select a face of a block, and the grid will stick to that face. So i can work with an even (2, 4, 6...) blocks large ship, or a uneven (3, 5, 7...) blocks large ship. For the even blocks large ship, nothing special, i build one side, the mirror builds the other one. For the uneven blocks large ship, i then only need to work on the middle part. I can select an other symetry if i like, X or Y, to do the same. And i can select all of them at the same time. Then i can stretch my selected cube, with mouse+keyboard, and i can also set an exact size from the little menu. With all those tooIs, i can still build crap ugly ships, and i can also enjoy the view of other player's awesome wonderfull well designed ships.
  7. Yes. Something else, i think it's also because of the building tools. Instead of "shape" to place, i'd much prefer to have option to extend the size of my block one by one, in x, y, z, direction. Instead of selecting one simetry, let me select the ones (with "s") i like. The red part is Starmade, the green part is suggestion from player to improve it. Just found this picture on internet, but it's showing well the tool, i think. I know Avorion is not Starmade, and it's more focused on adventure and combat than building, but still, Starmade did a excellent job, even if not perfect, to bring great building tools, and improve it over time.
  8. The Screenshots Thread, and Ship Building Contest, both show some nice designs, so i actually think more it's because of very few submission from players, and it may improve greatly as soon as the game is in a playable - not demo - state. What about adding player made ships, together with the game generated ships ? Starmade did something similar with pirate ships, and it can easily fit with Avorion universe too.
  9. Hello, Not sure how to say it in english. The more i play the demo or look at screenshots, the more i feel the stations and ships are not "readable" well enough. I surely can build many different shapes, but my overall feeling is that they all look too similar. When i look at Starmade, with block building ships and stations, i can see much more variety and immediatly identify each ship as "unique". http://www.google.com/search?q=starmade+ships&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjH96i5qpPOAhVHCsAKHd-bCIUQ_AUICCgB&biw=1914&bih=923&gws_rd=cr&ei=2n-YV8LoN8nWa5Tgo-AB However i wonder if it's not simply because Avorion's community is not large enough, to produice variety, yet. Any opinion or comment about it ?
  10. Ah yes, when i Quote your message i see the adress with pictures. I fixed it, adblock was filtering them for some reason. So now, i should say... awesome !
  11. I can't see any screenshots. You didn't post any, or i have a problem ? If you didn't post, please do, tease our eyes a little.
  12. Hello, Something i love in StarMade is they gather all blocks per family. For example, i can have all blocks "Blue Armor" in one slot, and all blocks "Black Armor" in another slots. When i select one, there is a small and easy to scroll short menu attached to the shortcut, to pick block, edge, corner... shape. In inventory, they also stay together, into the same slot, so it's easy to move them around, and still i can easily split them if i like to, with Shift or Ctrl or i can't remember, but very easy. This way, i can have way more blocks in my shortcuts, and i can easily switch from one color to another, or/and from one quality to another. In Avorion if i'm right, i can have just one block at a time in each shortcuts slot, so i need to move alllllll blocks one by one if i want to change quality blocks.
  13. Good news. Now make a good game. Go go go !
  14. I think you should play other games like yours, to at least chack what is not working on them, or what is well. Or don't play anything so you are not spoiled and you do your stuff. I have no idea what could be the different results. I play(ed) a lot of StarMade and i will play it more i'm sure, from update to update. In Starmade, you start with nothing, mine by hand on a planet or asteroid, then build a small salvage ship, etc. until you have a fleet of huge ships with automated factories, nice mechanics included (gravity switch, safe door, hangar, semi automatic turrets, weapons "handmade" bloc by bloc to define the size, power consumption, range, effect... etc. It has the same "galactic map with sectors", and you can take over the sector, fight IA pirates, other players on open or private servers... StarMade is more focused on building, less on fighting, but still it's a thing you must plan if you want to survive. It lacks some action, it's very slow paced, but when you enter it it's so huge.... Also it has a quite amazing community of awesome builders. Also, planets are random but ships are handmade and selected from a huge selection of ships from the community and the team, so they have a "soul". The randomness of a game can be its death too, as everything is actually unique, but without taste, and players can't feel any attachment to anything. First versions of Starbound were exactly this : random worlds, random monsters, everything felt the same after a while just because everything was random. Now they moved to more unique stuff beside the random, and it feels much better already. Avorion seems to be more action packed, but less deep. I like the feeling of the demo, i like the potential of it, and still I wonder how it may catch attention and keep its playerbase. I guess time will tell.
  15. StarMade is a game about building spaceships and their systems (a weapon is not simply a "turret bloc", it's a full system of blocs and effects). From the Depths is about the same but with boats. http://fromthedepthsgame.com/ http://starmade.org/ (i love this video : ) What is the big attraction Avorion has, the others may have not ? I'm playing the demo and i backed the Kickstarter, i only want to discuss about maybe my favorite game type.
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