zymm78
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Posts posted by zymm78
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Thats a great start. I know playing on a pub server would present issues but for a private server among friends that would be awesome. Keep me posted as I am very interested in your progress.
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Is it possible to create a mod that works with the tradingoverview.lua to create a file that stores visited systems and goods available. I have been using the trading mod in the game and manually inserting all the data into a spreadsheet so I can do trade routes. Although its not bad I think there might be an easier way to get the info from the game rather than manually input data.
What would be awesome is if there was a way to store the information in game. I don't think it would be OP since you have visited the system and the call only works when you initialize the mod on your ship.
Thank you all for your time.
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Hey just wanted to say thank you for taking the time to figure this out and most of all sharing it. It was frustrating to me st times that I had the really nice ship built but I didn't have enough room for enough engines to make it stop properly. Keep up the great work!!
[REQ] Trade Goods Data
in Mods
Posted
Thats not what i was asking. The mod does a good job but the data is only available if your in the system. Many of us are using spreadsheets to log all the goods in a system so that we can run trade routes. We are looking for a way to make the capture of data automatic so that we dont have to enter data in a spreadsheet with every visit to a new system.