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Namuras

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Posts posted by Namuras

  1. Hi there,

     

    i just crashed full speed into a gate and predictably died.

    Rebuild my ship, made the trip back to collect my valuables and be on my merry way again.

    To my surprise i bumped into my wreck AND an intact version (with guns, mods, cargo) of my ship.

    So i just doubled some of my modules and guns and got my credits / ore paid for and some salvage on top...

  2. I personally go for trading / building them... but that is b/c i like uniformity in my armament.

     

    I do the same for salvagers aswell... around naonite/trinium i grab a set of 10 railguns and 8 salvagers if i can find a factory that has nice mods on them.

     

    Also, yes, energy weapons are better agains shield, while others work better against hull. I still don't see a reason to mix armament... you are gimping ur damage against both and shields usually don't regen after they are down.

     

    Edit: ofc you can swap armament in fight, but thats a pita currently... might be a good idea in boss fights for burning thu their shields quicker and then go to town on their hulls.

  3. It seems that currently either Cannons or Railguns give you the best "bang for the buck"... They deal a couple of thousand damage every few seconds and managing overheating is only a minor inconvinience.

    I just can't see gatlings, plasma and bolter keep up with them.

    I have seen lasers and lightning guns get high damage numbers in factories, but i am unsure how they would compare

  4. Well i would assume they only live on a ship because they get paid for it. Otherwise they would be on a station or planet. I doubt they live on a ship just because they love space that much.

     

    It's not that they don't work b/c you told them to, they don't do work (the miners in this case) once you leave the sector. You still pay them tho.

    A minor inconvinience... 

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