Andy-Blackknight
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Posts posted by Andy-Blackknight
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2017-05-09 22-02-05| <Gaming-Network> Player Crodak hat die Galaxy verlassen, schade.
2017-05-09 22-02-05| [OOSP][0.9_7c] Wrong Player Logoff
2017-05-09 22-02-05| [OOSP][0.9_7c] Wrong Player Logoff
2017-05-09 22-02-05| [OOSP][0.9_7c] Wrong Player Logoff
2017-05-09 22-02-05| [OOSP][0.9_7c] Wrong Player Logoff
2017-05-09 22-02-05| couldn't cast 12ServerPlayer to callback sender
2017-05-09 22-02-05| couldn't cast 12ServerPlayer to callback sender
2017-05-09 22-02-05| [OOSP][0.9_7c] Event unregisteration: 1 | 1 | 0
2017-05-09 22-02-05| [OOSP][0.9_7c] ======oos unloading Player Crodak======
2017-05-09 22-02-05| [OOSP][0.9_7c] Crodak -86:21
2017-05-09 22-02-05| [OOSP][0.9_7c] timestamp: 51058942 for Sector -86:21 updated
2017-05-09 22-02-05| Player logged off: Crodak, index: 233:
2017-05-09 22-02-05| <> You're now the leader of the group. Type /invite [player] to invite other players, or type /leave to leave the group.
2017-05-09 22-02-07| scheduled save for sector (-88:23), 0xdf7811b0, entities: 1158
2017-05-09 22-02-07| saving sector (-88:23)
2017-05-09 22-02-07| asm_UpdateTick
2017-05-09 22-02-07| asm_commandrequest
2017-05-09 22-02-07| <> Jump route calculated.
2017-05-09 22-02-07| sector (-88:23) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-88_23"
2017-05-09 22-02-07| scheduled save for sector (-86:21), 0x1f031060, entities: 1176
2017-05-09 22-02-07| saving sector (-86:21)
2017-05-09 22-02-08| asm_UpdateTick
2017-05-09 22-02-08| asm_commandrequest
2017-05-09 22-02-08| sector (-86:21) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-86_21"
2017-05-09 22-02-08| scheduled save for sector (-84:23), 0x47e3a010, entities: 681
2017-05-09 22-02-08| saving sector (-84:23)
2017-05-09 22-02-08| asm_UpdateTick
2017-05-09 22-02-08| asm_commandrequest
2017-05-09 22-02-09| sector (-84:23) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-84_23"
2017-05-09 22-02-09| scheduled save for sector (-83:17), 0x11f2e7a40, entities: 2104
2017-05-09 22-02-09| saving sector (-83:17)
2017-05-09 22-02-09| scheduled save for sector (48:-5), 0x11f2e3f30, entities: 149
2017-05-09 22-02-09| asm_UpdateTick
2017-05-09 22-02-09| asm_commandrequest
2017-05-09 22-02-10| scheduled save for sector (1:-22), 0xb5bb96a0, entities: 456
2017-05-09 22-02-10| sector (-83:17) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-83_17"
2017-05-09 22-02-10| saving sector (48:-5)
2017-05-09 22-02-10| scheduled save for sector (-81:26), 0xb5bbb0e0, entities: 629
2017-05-09 22-02-10| sector (48:-5) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\48_-5"
2017-05-09 22-02-10| saving sector (1:-22)
2017-05-09 22-02-10| sector (1:-22) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\1_-22"
2017-05-09 22-02-10| saving sector (-81:26)
2017-05-09 22-02-10| scheduled save for sector (2:-24), 0xb5bbd840, entities: 324
2017-05-09 22-02-11| asm_UpdateTick
2017-05-09 22-02-11| asm_commandrequest
2017-05-09 22-02-11| Authentication failed for user 76561198076221479. Reason: Authentication ticket was canceled.
2017-05-09 22-02-11| Steam authentication denied for 76561198076221479
2017-05-09 22-02-11| Authentication error for 76561198076221479: Authentication ticket was canceled.
2017-05-09 22-02-11| sector (-81:26) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-81_26"
2017-05-09 22-02-11| saving sector (2:-24)
2017-05-09 22-02-11| sector (2:-24) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\2_-24"
2017-05-09 22-02-11| scheduled save for sector (-27:-15), 0x11f2df070, entities: 2588
2017-05-09 22-02-11| saving sector (-27:-15)
2017-05-09 22-02-11| scheduled save for sector (-86:21), 0x1f031060, entities: 1176
2017-05-09 22-02-12| sector (-27:-15) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-27_-15"
2017-05-09 22-02-12| saving sector (-86:21)
2017-05-09 22-02-12| scheduled save for sector (-84:23), 0x47e3a010, entities: 681
2017-05-09 22-02-13| scheduled save for sector (-88:23), 0xdf7811b0, entities: 1158
2017-05-09 22-02-13| sector (-86:21) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-86_21"
2017-05-09 22-02-13| saving sector (-84:23)
2017-05-09 22-02-13| sector (-84:23) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-84_23"
2017-05-09 22-02-13| saving sector (-88:23)
2017-05-09 22-02-13| scheduled save for sector (97:-58), 0xfc39cf30, entities: 0
2017-05-09 22-02-13| scheduled save for sector (-83:17), 0x11f2e7a40, entities: 2104
2017-05-09 22-02-13| sector (-88:23) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-88_23"
2017-05-09 22-02-13| saving sector (97:-58)
2017-05-09 22-02-13| sector (97:-58) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\97_-58"
2017-05-09 22-02-13| saving sector (-83:17)
2017-05-09 22-02-14| sector (-83:17) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-83_17"
2017-05-09 22-02-14| [OOSP][0.9_7c] Tickhandler stops at: 51058947
2017-05-09 22-02-14| Server is shutting down.
2017-05-09 22-02-14| Saving settings...
2017-05-09 22-02-14| Saving script values...
2017-05-09 22-02-14| Saving factions...
2017-05-09 22-02-27| Saving sectors...
2017-05-09 22-02-27| Saving jumping ships...
2017-05-09 22-02-27| scheduled save for sector (0:0), 0xe5e3b0, entities: 600
2017-05-09 22-02-27| saving sector (0:0)
2017-05-09 22-02-27| sector (0:0) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\jumps.dat"
2017-05-09 22-02-28| Saving groups...
2017-05-09 22-02-28| Saving settings...
2017-05-09 22-02-28| waiting for unfinished sector generation jobs...
2017-05-09 22-02-28| waiting for unfinished sector save jobs...
2017-05-09 22-02-28| scheduled save for sector (-4:-2), 0x3ae988b0, entities: 36
2017-05-09 22-02-28| saving sector (-4:-2)
2017-05-09 22-02-28| sector (-4:-2) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-4_-2"
2017-05-09 22-02-28| scheduled save for sector (-3:-13), 0xfc399420, entities: 16
2017-05-09 22-02-28| saving sector (-3:-13)
2017-05-09 22-02-28| sector (-3:-13) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-3_-13"
2017-05-09 22-02-28| scheduled save for sector (44:-6), 0xfc398d90, entities: 1854
2017-05-09 22-02-28| saving sector (44:-6)
2017-05-09 22-02-29| sector (44:-6) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\44_-6"
2017-05-09 22-02-29| scheduled save for sector (104:-63), 0xb5bbffa0, entities: 2159
2017-05-09 22-02-29| saving sector (104:-63)
2017-05-09 22-02-29| sector (104:-63) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\104_-63"
2017-05-09 22-02-29| scheduled save for sector (104:-63), 0xb5bbffa0, entities: 2159
2017-05-09 22-02-29| saving sector (104:-63)
2017-05-09 22-02-30| sector (104:-63) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\104_-63"
2017-05-09 22-02-30| scheduled save for sector (104:-63), 0xb5bbffa0, entities: 2159
2017-05-09 22-02-30| saving sector (104:-63)
2017-05-09 22-02-31| sector (104:-63) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\104_-63"
2017-05-09 22-02-31| scheduled save for sector (104:-63), 0xb5bbffa0, entities: 2159
2017-05-09 22-02-31| saving sector (104:-63)
2017-05-09 22-02-31| sector (104:-63) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\104_-63"
2017-05-09 22-02-31| scheduled save for sector (-27:-15), 0x11f2df070, entities: 2588
2017-05-09 22-02-31| saving sector (-27:-15)
2017-05-09 22-02-32| sector (-27:-15) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\-27_-15"
2017-05-09 22-02-32| scheduled save for sector (0:0), 0x11f2e4c50, entities: 1175
2017-05-09 22-02-32| saving sector (0:0)
2017-05-09 22-02-33| sector (0:0) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\0_0"
2017-05-09 22-02-33| scheduled save for sector (99:-64), 0xfc39b4f0, entities: 2448
2017-05-09 22-02-33| saving sector (99:-64)
2017-05-09 22-02-34| sector (99:-64) saved to "D:\Savegames\Avorion\galaxies\avorion_galaxy2\sectors\99_-64"
2017-05-09 22-02-34| shutting down networking...
2017-05-09 22-02-34| Ending authentication session of 76561198076221479
2017-05-09 22-02-34| UDP closed
2017-05-09 22-02-34| Server UDP: Connection closed
2017-05-09 22-02-34| cleaning up communicators...
2017-05-09 22-02-35| <> You're now the leader of the group. Type /invite [player] to invite other players, or type /leave to leave the group.
2017-05-09 22-02-35| <> You're now the leader of the group. Type /invite [player] to invite other players, or type /leave to leave the group.
2017-05-09 22-02-35| <> You're now the leader of the group. Type /invite [player] to invite other players, or type /leave to leave the group.
2017-05-09 22-02-35| <> You're now the leader of the group. Type /invite [player] to invite other players, or type /leave to leave the group.
2017-05-09 22-02-36| Error: EXCEPTION_ACCESS_VIOLATION
2017-05-09 22-02-36| [1] ?? 4872416
2017-05-09 22-02-36| [2] ?? 4859345
2017-05-09 22-02-36| [3] ?? 4775333
2017-05-09 22-02-36| [4] ?? 4841003
2017-05-09 22-02-36| [5] ?? 4228432
2017-05-09 22-02-36| [6] ?? 4229837
2017-05-09 22-02-36| [7] ?? 4209072
2017-05-09 22-02-36| [8] ?? 11199359
2017-05-09 22-02-36| [9] ?? 4199416
2017-05-09 22-02-36| [10] ?? 4199707
2017-05-09 22-02-36| [11] BaseThreadInitThunk 140735715378020
2017-05-09 22-02-36|
ist das von Complex? weil dann der server abgeschmiert ist
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vergessen ins Modpack reinzumachen. danke
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ok geht wieder. thx
Problem 2 icon wird nicht richtig angezeigt:
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möglich das es nicht mit dem ä klarkommt?
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ich habe ein problem, habe spielstände auf d:spielstände, aber findstation sucht die sectoren auf c://benutzer appdata/administrator........
SCRIPT findstation [v0.6a] p#229 => START SEARCH -> searchterm: modulator | framesectorloads: 10 | maxresults: 30 | searchmode: player | galaxypath: C:\Users\Administrator\AppData\Roaming/Avorion/galaxies/avorion_galaxy2/
2017-05-07 13-14-18| SCRIPT findstation [v0.6a] => ERROR on parsing player known locations -> C:\Users\Administrator\AppData\Roaming/Avorion/galaxies/avorion_galaxy2/players/player_229.dat: No such file or directory
Spielstand:
2017-05-07 13-14-27| sector (33:-110) saved to "D:\Spielstände\Avorion\galaxies\avorion_galaxy2\sectors\33_-110"
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hmm ok, ist wohl vanilla die datei
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03:34:55:760 [OOSP][0.9_7c] no timestamp - no production!
03:34:55:761 [OOSP][0.9_7c] Sector: -437:127 needed 0ms for Production catch-up
03:37:12:526 [OOSP][0.9_7c] Sector get first timestamp: 44185676 | -437:127
03:37:12:537 [OOSP][0.9_7c] Player: Natsu Dragneel entered sector with: 0 more player(s)
03:37:12:538 [OOSP][0.9_7c] timestamp aquired: 43864117
03:37:12:538 [OOSP][0.9_7c] 0/1 Factories/Stations
03:37:12:539 [OOSP][0.9_7c] Sector: -438:126 needed 0ms for Production catch-up
03:39:09:022 could not execute function 'onDestroyed' in '"data/scripts/sector/relationchanges.lua"':
03:39:09:023 data/scripts/sector/relationchanges.lua:50: attempt to index local 'faction' (a nil value)
03:39:09:023 stack traceback:
03:39:09:024 data/scripts/sector/relationchanges.lua:50: in function <data/scripts/sector/relationchanges.lua:13>
03:39:09:024
03:39:09:025 Setting script "data/scripts/sector/relationchanges.lua" to invalid.
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Schmuggler
in Mods
danke hab die original, weil ich einen gemoddeten habe und einen als vanilla der noch nicht an war, aber bei der datei ist alles gleich. 267 zeilen lang
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welche dateien enthält die schmuggler´s trading?
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Schmuggler
in Mods
jemand eine antwort? eventuell vielleicht die entwickler?
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Schmuggler
in Mods
weiss jemand zufällig in welcher datei das ist, wenn ich zu einem schmuggler fliege und geklaute ware reinwaschen will, das man wenn man soviel hat man durch seine geklaute ware scrollen kann? hab wohl irgendwo was geändert das es nicht mehr geht und der schmuggler sich wieder zu einer handelsstation ändert. wie vor dem letzen avorion update
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Danke, hat geklappt. hatte ich wohl übersehen
Normalerweisse kann man ja beim Schmuggler, wenn man mehr als 13 geklaute ware hat seit dem letzten update nach unten scrollen, das geht bei uns nicht mehr, möglich das ich es bei einem mod überscdhrieben habe? weißt du wo in welcher datei das ist?
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hmm hab ich was falsch gemacht?
Modpack for client:
http://lost-survivors.com/index.php?attachment/67-modpack-1-6-zip/
kannst du bitte transfer convenient version nicht vanilla version reinmachen bitte?
weil bei transfer convenient version eingabefelder sind und bei vanilla nicht
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kommen um 0 uhr, dann starte ich den server neu log mich ein und hänge hier die logs dran
Mods findest du hier: http://lost-survivors.com/index.php?thread/130-modpack-1-5/
Minecorb1.4 fügt hinzu und infinionigta und infinion
kannst auch ins Teamspeak kommen. gaming-network.ddnss.de
dann können wir mit teamviewer aufen root schauen
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ja, aber kein mod wo in die sector.lua geschrieben wird
-- [PermissionsExtender]
package.path = package.path .. ";data/scripts/mods/PermissionsExtender/?.lua"
package.path = package.path .. ";data/scripts/entity/?.lua"
local PermissionsExtender = require("PermissionsExtender")
-- [end PermissionsExtender]
if onServer() then
function initialize()
local dockables = {Sector():getEntitiesByComponent(ComponentType.DockingPositions)}
for _, entity in pairs(dockables) do
entity:addScriptOnce("entity/regrowdocks.lua")
end
Sector():addScriptOnce("sector/relationchanges.lua")
-- [PermissionsExtender]
for _, entity in pairs({Sector():getEntitiesByType(EntityType.Ship)}) do
local faction = Faction(entity.factionIndex)
if faction.isPlayer then
if PermissionsExtender.debug then
printlog("[PermissionsExt]", "Sector initialize()", faction.name, "ship", entity.name, entity:hasScript("permissionsExt.lua") and "hasScript" or "noScript")
end
entity:addScriptOnce("permissionsExt.lua")
end
end
for _, entity in pairs({Sector():getEntitiesByType(EntityType.Station)}) do
local faction = Faction(entity.factionIndex)
if faction.isPlayer then
if PermissionsExtender.debug then
printlog("[PermissionsExt]", "Sector initialize()", faction.name, "station", entity.name, entity:hasScript("permissionsExt.lua") and "hasScript" or "noScript")
end
entity:addScriptOnce("permissionsExt.lua")
end
end
-- [end PermissionsExtender]
end
end
-- [PermissionsExtender]
if onClient() then
function initialize()
for _, entity in pairs({Sector():getEntitiesByType(EntityType.Ship)}) do
local faction = Faction(entity.factionIndex)
if faction.isPlayer then
if PermissionsExtender.debug then
printlog("[PermissionsExt]", "Sector initialize()", faction.name, "ship", entity.name, entity:hasScript("permissionsExt.lua") and "hasScript" or "noScript")
end
entity:addScriptOnce("permissionsExt.lua")
end
end
for _, entity in pairs({Sector():getEntitiesByType(EntityType.Station)}) do
local faction = Faction(entity.factionIndex)
if faction.isPlayer then
if PermissionsExtender.debug then
printlog("[PermissionsExt]", "Sector initialize()", faction.name, "station", entity.name, entity:hasScript("permissionsExt.lua") and "hasScript" or "noScript")
end
entity:addScriptOnce("permissionsExt.lua")
end
end
end
end
-- [end PermissionsExtender]
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hallo gibts was um den Xsotan Spawn einzustellen? weil, immer, wenn 10 schiffe Spawnen laggts
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German
Teamspeak gaming-network.ddnss.de
Server IP: gaming-network.ddnss.de
Forum: http://lost-survivors.com
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nur server oder auch client-mod?
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Just installed the mod, when I tested it on singleplayer it seemed to work fine but on the server I get the following error:
could not execute function 'initialize' in '"data/scripts/sector/sector.lua"': data/scripts/sector/sector.lua:32: attempt to index local 'faction' (a nil value) stack traceback: data/scripts/sector/sector.lua:32: in function <data/scripts/sector/sector.lua:10> Setting script "data/scripts/sector/sector.lua" to invalid.
Have self Problem:
12:11:42:429 could not execute function 'initialize' in '"data/scripts/sector/sector.lua"':
12:11:42:432 data/scripts/sector/sector.lua:32: attempt to index local 'faction' (a nil value)
12:11:42:434 stack traceback:
12:11:42:436 data/scripts/sector/sector.lua:32: in function <data/scripts/sector/sector.lua:10>
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01:29:12:944 could not execute function 'generate' in '"data/scripts/server/generatesector.lua"':
01:29:12:946 modfiles/scripts/hooks.lua:34: attempt to index global 'config' (a boolean value)
01:29:12:947 stack traceback:
01:29:12:948 modfiles/scripts/hooks.lua:34: in function 'onGenerateAsteroidFieldHook'
01:29:12:949 data/scripts/lib/SectorGenerator.lua:284: in function <data/scripts/lib/SectorGenerator.lua:272>
01:29:12:950 (...tail calls...)
01:29:12:952 data/scripts/sectors/loneshipyard.lua:58: in function 'generate'
01:29:12:953 data/scripts/server/generatesector.lua:37: in function <data/scripts/server/generatesector.lua:18>
01:29:12:954
01:29:12:955 Setting script "data/scripts/server/generatesector.lua" to invalid.
01
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no its a bug in game. you can test to singleplayer game.
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servermod oder client und servermod?
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habs problem das wenn man bei schmuggler ware reinwaschen will, das man nicht mehr scrollen kann, wenn man mehr ware hat und somit geht auch das reinwaschen nicht mehr. vorher konnte man scrollen jetzt ist es wie vor dem avorionupdate
[MOD] CompleX3s [CPX3]
in Mods
Posted
denke mal ist Avorion ServerManager
Server.lua
--asm_editedNotice_start
--This File was modified by the Avorion Server Manager
--Please do not delete or add Lines beetween the comments: asm_modification_start and asm_modification_end
--asm_editedNotice_end
package.path = package.path .. ";data/scripts/lib/?.lua"
package.path = package.path .. ";data/scripts/server/?.lua"
require ("factions")
require ("stringutility")
require ("tickhandler")
--asm_modification_start
--asm_checkCommandsFunction
function checkForCommands()
print("asm_commandrequest")
local command = io.read()
if command == "1" then
Server():save()
elseif command == "2" then
Server():stop()
elseif command == "3" then
local Sender=io.read()
local MessageType=io.read()
local Message=io.read()
Server():broadcastChatMessage(Sender,MessageType,Message)
end
end
--asm_modification_end
function onStartUp()
--asm_modification_start
--asm_checkDelay
Server():setValue("commandCheckDelay", 0.5)
--asm_modification_end
Server():registerCallback("onPlayerLogIn", "onPlayerLogIn")
Server():registerCallback("onPlayerLogOff", "onPlayerLogOff")
Galaxy():registerCallback("onPlayerCreated", "onPlayerCreated")
Galaxy():registerCallback("onFactionCreated", "onFactionCreated")
startTickHandler()
end
function onShutDown()
stopTickHandler()
end
function update(timeStep)
increaseTick()
--asm_modification_start
--asm_updateLogic
print("asm_UpdateTick")
commandCheckDelay= Server():getValue("commandCheckDelay")
commandCheckDelay = commandCheckDelay - timeStep
Server():setValue("commandCheckDelay", commandCheckDelay)
if commandCheckDelay < 0 then
Server():setValue("commandCheckDelay", 0.5)
checkForCommands()
end
--asm_modification_end
local guardianRespawnTime = Server():getValue("guardian_respawn_time")
if guardianRespawnTime then
guardianRespawnTime = guardianRespawnTime - timeStep;
if guardianRespawnTime < 0 then
guardianRespawnTime = nil
end
Server():setValue("guardian_respawn_time", guardianRespawnTime)
end
end
function onPlayerCreated(index)
local player = Player(index)
Server():broadcastChatMessage("Gaming-Network", 0, "Neuer Spieler %s wurde erstellt!"%_t, player.name)
-- welcome mail
local mail = Mail()
mail.money = 50000
mail.sender = "Gaming-Network Lost-Survivors"
mail.header = "Willkommen!"
mail:setResources(2000, 1000, 1000, 1000, 0, 0, 0)
mail.text = "Willkommen auf unserem Server, bitte bei uns Teamspeak erreichbar sein dort bekommt ihr Suppport oder bekommt bescheid, wenn update oder manuelle Restarts sind (IP: gaming-network.ddnss.de) und im Forum: http://Lost-Survivors.com! Hier hast du ein Paar Ressis für den Start. SEHR WICHTIG: Geht bitte in unser Forum http://lost-survivors.com/index.php?board/51-client-mods/ und ladet euch unsere Mods runter und kopiert sie nach Anleitung (sind nur Nützliche Mods)"
player:addMail(mail)
end
function onFactionCreated(index)
end
function onPlayerLogIn(playerIndex)
local player = Player(playerIndex)
Server():broadcastChatMessage("Gaming-Network", 0, "Player %s hat die Galaxy betreten"%_t, player.name)
Server():broadcastChatMessage("Gaming-Network", 0, "Bitte bei uns Teamspeak erreichbar sein dort bekommt ihr Suppport oder bekommt bescheid, wenn update oder manuelle Restarts sind (IP: gaming-network.ddnss.de) oder in unserem Forum: http://Lost-Survivors.com! ***In der Serverbeschreibung seht ihr Version vom Modpack***. Link: http://lost-survivors.com/index.php?board/51-client-mods/")
player:addScriptOnce("headhunter.lua")
player:addScriptOnce("eventscheduler.lua")
player:addScriptOnce("story/spawnswoks.lua")
player:addScriptOnce("story/spawnai.lua")
player:addScriptOnce("story/spawnguardian.lua")
player:addScriptOnce("story/spawnadventurer.lua")
player:addScriptOnce("player/oosproduction.lua")
matchResources(player)
-- ModLoader edit start
printlog("<ModLoader> Adding main ModLoader script to Player: %s", player.name)
player:addScriptOnce("modloader/modloader.lua")
-- ModLoader edit end
end
function onPlayerLogOff(playerIndex)
local player = Player(playerIndex)
Server():broadcastChatMessage("Gaming-Network", 0, "Player %s hat die Galaxy verlassen, schade."%_t, player.name)
end