Muffinman
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Posts posted by Muffinman
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This is similar to the issue where your ship's cargo hold doesn't show more than 15 items types in its manifest. The list doesn't scroll.
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This explains why some of my hangar configuration just doesn't work.
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Yes, maybe... just looking to change some prices... and something is really weird... i mean, for example, my crew on ship info says it costs 90k, but when the payment arrive i will cost 500k or something.... =(
You pay in increment of 3hrs
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Yeah, I've had this issue. The cargo list doesn't scroll like the system components or inventory.
http://steamcommunity.com/app/445220/discussions/1/135508031949038521/
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Like this?
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This is a phantom fighter bug.
http://www.avorion.net/forum/index.php/topic,940.0.html
Apparently if you have up/down facing hangars, this can happen and apparently also fixed in the beta branch.
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Sectors with many asteroids seems to be the worst offender and trigger the fps drop. Jumping out of that sector seems to help with the fps but only temporarily.
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Fighters have very bad pathing and don't always return, which can trigger phantom fighter bug. Turning the ship doesn't do anything to help with the recall.
http://steamcommunity.com/app/445220/discussions/1/135508031948570852/
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I'm having a similar issue in addition to fighters not landing. If fighters don't recall completely, launching the remaining ones will cause more to become phantom and lost.
http://steamcommunity.com/app/445220/discussions/1/135508031948570852/
Laser turrets ocuppies 1 armed and 1 unarmed slots
in Bugs
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How is this a bug? I'm missing something?