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tquiglez

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Posts posted by tquiglez

  1. This is my fleet. At least that is what I would like to say, as it is actually only the beginning of my fleet.

     

    Original Dragonfly

     

    This ship was originally designed simply to help me get around the sector I claimed as my own and started building stations in. It has no real purpose other than that. The cargo is tiny and it has next to no shield or hull. However it is extremely fast and easy to maneuver. I built this ship before the gyro arrays and inertia dampeners were introduced, but it is still quite agile

     

     

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    DF-Dragonfly

     

    This is the Dragonfly, except it has been retrofit with the new gyro arrays and inertia dampeners. It starts with the letters "DF" Simply to pay homage to its predecessor, the original Dragonfly, which quickly became completely obsolete. This ship comes better equipped for combat at 116k shield, and 15k hull. It is also faster, and can turn very rapidly, even at it's top speed of 3.6km/s (boosting)

     

     

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    DF-Mule

     

    This ship is the fleets cargo hauler, it isn't massive, but it has a cargo of 70k and a hyperspace reach of 20 sectors. To answer your question, yes those are legs holding the giant cargo block, there simply was no way for me to make that internal without making the ship far too large.

     

     

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    MORE COMING SOON! (Maybe)

     

  2. From the sounds of your installation instructions, you've made this mod different than others have to where you have to take an extra step whereas all other mods I have (at least a total of 10 or so) work fine together without any extra bullshit. If I can't just drag and drop it into my game folder it's not worth it. Simply because it's not necessary as other mod makes have proved.

    You clearly have no idea what you are talking about. You can only drag and drop them if another mod doesn't modify the same file. Adding hooks to the existing files is a work around for mods that modify the same files conflicting.

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