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cepheni

Boxelware Team
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Posts posted by cepheni

  1. I think I need a bit of extra explanation here. Simple dev here that is juggling the possible coding bits needed to fulfill a request like that :D

    Would you want changeable color in the same form as the UI (maybe as a separate thing, so that it is independent from UI color itself) or do want the game to change the color of the icon depending on the activity the fighters are doing?

    Or that the player himself can change the color of the icon in the fighter tab, so that he can mark miners as blue, attackers as red, etc?

     

     

  2. Hi there,

     

    it would be awesome if you could do that :) Please write an email to translate@avorion.net for information on how to do that. The guy monitoring this is not here currently, but will get back to you next week.

  3. Yeah, we do sometimes answer to threads like this. Though, not as often as we like :)

     

    What you said here sounds quite good, a lot of it is actually on our todo-list. As Ulrich_Rüstungjäger pointed out there is a Roadmap that contains the "will absolutely be implemented" features.

    I don't know if we really ever will do the second-run through, maybe that comes when we progress the story a bit more.

  4. If you want to give us additional information (like screenshots or a small video of the bug) you can send that to support@avorion.net. Please include a complete description and the title of your bug report, so that we can link those together.

    Otherwise just fill in your email address and we will drop you an email with questions/requests for more information.

  5. This is actually not really a bug. We implemented it so that in case the server crashes, a player wouldn't lose everything. So sometimes you luck out and have your ship duplicated  ;)

  6. No, the fighters don't utilize shields (or thrusters) you build while designing, as they stripped of these during the fighter production. The reason is simply that the devs thought the fighters would be overpowered if they used shields.

  7. The trouble with Avorion is that it calculates a lot of physics, which is why we currently would not encourage to build a server with more than 15 people online at any one time.

     

    The next update will bring a lot of performance optimizations that hopefully will make bigger servers possible. We will try to optimize even further. But having ships that are blockwise destructible and differently shaped means a lot of calculation has to go on in fights.

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