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danielakeborg

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Posts posted by danielakeborg

  1. When i built my first ship i put cargo bays on it for mining. i just assumed thats how it worked. but no.

     

    It would be awesome if minerals must go into cargoholds. But then we need a safe place to put it.

    in the beginning there could be refinery stations or banks.

     

    Later on we could maybe build our own refinerys. I would go one step further and say we mine ore. that needs to get refined into minerals.

    Then it would give the players some meaning of creating a home system.

     

    Me and my friend have somewhat a home system. where we have all the ships and some stations and mines.

    But we cant maintain the stations now. it would be awesome if in the future we could build haulers on autopilot with supply lines.

     

    I have a bazillion suggestions, but this is resources in cargo thread. thank you devs for a fun game.

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