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Snoweh

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Posts posted by Snoweh

  1. I realize it's not a popular opinion, but I kinda like weaker thrusters overall, it gives the ship a feeling of weight, which is pretty apt, for a capital ship.

     

    Once you start getting really big ships, with turrets all over the hull, for a 360 degree coverage, it really starts feeling like you're flying a leviathan. Like you're actually the captain of a capital ship. But that's just my two cents ^^

  2. I'm pretty sure a change in damage isn't all. I've noticed a lot of things that seem different between my two partial playthroughs. Though it would be better if someone could confirm it, I hope this helps give you a general idea ^^

     

    From my post on the steam forums concerning it:

     

    I've played on normal and insane (I swapped to insane after getting tritium). To list what I've noticed about insane difficulty. All NPC's seem to have a higher omnicron, shield and HP rating, I'm not usre if it scales faster or not, but it certaintly makes them tougher from the very begining.

     

    It also felt like factions were a lot less friendly to me, in general, but that might just be my spawn. Another person in a different thread confirmed it felt that way as well.

     

    It also felt like I was getting less modules and turrets for a while. But now I think that's because I havent been compeltely erradicating my oponents, and that if I stuck around and salvaged them, there would probably be plenty of drops.

     

    I should also mentioned that I didn't notice any different in mining ore amounts (it was just as monotonous as ever =3)

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