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Vackin

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Everything posted by Vackin

  1. I am going to try to replicate this bug. Thanks for submitting this bug. Every bug stomped is one step closer awesome! EDIT: Ok...I tried it myself on a station...it seems like a weird calculation due to momentum transfer. First I just bump it from behind and eventually it went about 100 km faster than my ship...but I got my ship to get it going and then got slightly in front of it...and the speed from it pushing me and me pushing continue to increase the speed in one direction and it exponentially got faster until my ship got unhinged and the station slowly lost momentum and by than it was many km away from me lol.
  2. I read your post of idea that you want to put in...I might read wrong or misunderstood some...but here are some of my own. (jump?)Gates for faster travel/longer distance travel in per establish space for long running server - limited to x amount of sector space so that people don't "build" or find a ton one sector space.(More idea to tie with this)//ignore this if so my bad. A way to map special/point of interest Ship Schematics(sell/modify) - Maybe link to 3rd party software(Still need to flesh out this idea) Symbols/Banners for your fleet or faction If multiplayer limit the amount of faction created(or people can select a mode before creation ~of course mods maybe) Community effort to build X feature for the fraction(Apply tax system) Color coded fractions hues on the map Scan drones Rare/Special Loot from space ~ limited per creation(flesh more on this) Special point of interest/resources to control Warning Systems(like Now Entering X Faction Sector) A player tutorial This all of what I thought so far...will update this post when I get more and I get more idea to flesh out on old ones.
  3. What are the XYZ of generated galaxy?The galaxy in Avorion represents the world in which the game takes place. It consists of different sectors. It is randomly generated and its size is currently 1000x1000 sectors, so in one galaxy there are 1 Million sectors. http://www.avorion.net/wiki/index.php?title=Galaxy The galaxy is not completely generated at once, but procedurally generated as the players explore new sectors. May ask how the distribution of resources currently implemented? The distribution of the materials depends on the position of the sector in the galaxy. Common materials like Iron or Titanium can be found at the edge of the galaxy, whereas the more advanced materials are only found in the central regions of the galaxy. Image of Distribution: http://www.avorion.net/wiki/index.php?title=File:MaterialDistribution.jpg More question to be continued. Making this thread to ask questions of my own or of others.
  4. Thanks for the quick reply.
  5. Is this possible?...if true so how to do so?
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