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thedamngod

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Posts posted by thedamngod

  1. Tried opening the player_1 file with Notepad++ and the file is full of NUL's and stuff.

     

    Then the files are no longer stored in text form, which is readable by humans, but rather in binary form. You won't be able to open and read binary files as easily.

     

    Just try the ingame chat solutions posted by the other people :)

  2. There are smuggling stations in some hidden sectors, you have to use those. To find them just have to keep exploring some more. It might be the case that you have to move closer to the center or to the edges of the galaxy.

    To find hidden sectors you have to equip a system upgrade with the 'Deep Scan Range' property. It should be a scanner upgrade.

  3. You have to destroy the Hyperspace Blocker ship to jump away, it takes about 10-20 seconds after the destruction before you can jump. You dont have to destroy the head hunters. You currently cannot outrun them. The jamming works in the whole sector.

  4. There will be some changes to the integrity fields, but I don't know if that would cover your problems:

     

    Ship hitpoints is volume times the material´s factor? Do armor blocks add hitpoints factor or have they a different mechanic? E.g. armor blocks as outer shell, softer ones inside? I noted there is different armor versus inetic and electric attacks.

     

    Connected to this is my question about the stuctural integrity generator: Removes the need to place armor or big blocks, you just to need to make sure to have overall high hp volume? But kinetic and electric armor still does count somehow? Do generators fail at a certain point or are they for the full range of hp online?

    Ship hitpoints depend on the block types, their sizes and material. Armor adds a lot more HP than hull.

    Integrity makes blocks indestructible, but as you said that makes armor a little superflous. Armor does protect from penetrating shots, such as railguns though.

    But we'll make it so that the blocks take less damage, instead of none at all.

  5. I did turn down the collision damage because people were having single pieces break off the ship from a collision and having the whole thing get destroyed.

     

    try to cover the ships with integrity fields from the integrity field generators. Everything in the field will be treated as one block and they will only be destroyed if the combined health of all of them reaches 0.

     

    What is the underlying process behind the research station?

    Try to put only turrets of the same type in there. That give you a turret of the same type as output. Also the amount of input matters for the output. Input 3 turrets and there is an 60% chance to get a higher rarity one, 80% for 4 turrets as input and 100% if you input 5 turrets. That should be the probabilities, if I remember correctly. I don't know about the properties of the output turrets or their stats. Those could be randomly generated like normal turret drops.

     

    If you make a fleet of ships can they jump with you using your range?

    If you are jumping to a sector which is out of the direct reach of AI ships, then they won't follow you. You will have to equip them with hyperspace upgrades or hyperspace cores.

     

    Please save the turret group settings over jumps.

    That is I bug and i think koonschi said it will be fixed in the next patch but I am not certain.

  6. This is just my opinon, but I like that you can only build thrusters on one side, changing that would result in more balance difficulties and probably more ugly ships with engines all over the place.

     

    It's also more in line with real rockets/space ships, where you have main engines for acceleration and reaction control system thrusters for rotation control. Added bonus in the game is the break thrust of the thrusters, so that you don't necessarily have to 180° turn every time to reduce the speed.

  7. This would only work if you don't cover your ship in armor. If your ships have the weak blocks hidden by armor then they should not get damaged until the armor blocks are destroyed.

    Also most ships have a single large integrity field and this could result in a break in the ship at a point where nothing got hit.

  8. This might be an issue with the integrated graphics chip on you CPU. I have experienced it on my notebook as well but I can fortunately play on my desktop.

     

    If you are on a notebook which has a dedicated graphics card then you could try setting a rule in the driver settings to force Avorion to run on the 'real' graphics card.

     

    Steps for Nvidia would be:

    [*]Open Nvidia Control Panel

    [*]Select Manage 3D-Settings from the list on the left

    [*]Select Program Settings

    [*]Pick Avorion from the list of programs or select the executable from your steam install directory: <Steam install>/SteamApps/common/Avorion/bin/Aviorion.exe

    [*]Select it to always use the dedicated graphics card from the dropdown menu[\li]

     

    Hope that might help you

  9. I have been noticing for some time now that there are some hiccups(?) on the host of the forums/website/wiki, where the site appears unavailable for a few (15-30) seconds and then is available again. I've had this happen when previewing posts or changes on the wiki and it nearly cost me a post on here. Although it also happened if I just try to access the domain.

     

    Is there some kind of DDoS protection which cuts connections from some IPs after a certain amount of requests with an attached cooldown? Or are there other kinds of bugs which could cause this?

  10. Hey dude, welcome to the forums!

     

    Here are some answers:

     

    Currently asteroids do not respawn, but you could buy some resources from a resource depot if you don't want to fly too far.

     

    Can you say me if an option exist for move the "point of view" of ship ? Yes we can move the camera but i speak about an option like the focus in build mode (with F)

     

    I like this idea as well. Maybe even add a "bridge" block to which you could tie your camera. But right now you can only zoom out or move it in one plane.

     

    -Can you say me if weapon like missile/torpedo is in todo ?

    There are missiles in the game, also guided ones, but they you will have to get closer to the center of the galaxy to get them

     

    Like all game of this time, modding is really an huge part for a good game (like Kerbal Space Program or X3 in space type), so the possibility of mod the game is a goal or no ?

     

    Yes, you will be able to mod the game, there is even a subforum for it. But right now it is not much explored and the documentation is also not complete.

     

    Edit: Ninja'd. I should preview my posts more often...

  11. Is there a way to "hard reset" the achievements, or maybe just some of them? Or maybe contact someone from steam if there is a problem with the achievements for Avorion which was not present a few months ago?

     

    Also, have you tried to get the achievements on a fresh steam account just with the game as you can get yourself keys? Maybe on a different machine as well?

  12. Now that the game is out and Steam stats should be working, it seems to me that achievements are still not working properly for a lot of people.

     

    Looking at the global achievement stats it appears to be only a very small percentage of players have been able to achieve the small destruction achievements, like Self Defense or First Encounters. Also the Shortcut achievement has a completion rate of 0.3%, which seems very unlikely to me.

  13. I have a feeling the UI Does not scale. The user who brought it to my attention is 1.61% of steam users a small number. But I decided to try the 2nd most common that is 1366x768 at almost 25% of all steam users and came up with the following:

     

    Users on Steam with 1366x768 Res 24.76%

    Examples 1366x768:

    https://i.imgur.com/18c08nx.png

    https://i.imgur.com/c6juFbu.png

    There might be other issues too but I thought these windows are the biggest I knew and gave a great example.

     

    1366x768 is also my laptops screen resolution and this would also certainly be an issue for me, if I'd got avorion to work on there.

    But I can't really blame the game for that as windows decides to bluescreen every time I try to use the dedicated graphics card and the intel chip is not yet supported and also not very powerful...

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