19MT70
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Posts posted by 19MT70
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I'm liking what I'm seeing gentlemen.
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Do you mean stack a 2nd starstrider behind the first, so it's got the engine pods at both ends?
The whole concept for these was a sort of ball, or short cylinder, with spikes/wings coming off on the left, right and bottom. the top has two engine pods at 45 degrees as I didn't want a big spike upwards to get in the way of the camera.
Generally make the overall ship wide not long, trying to break the stereotypical long ship design.
Yes, one some distance behind the other. I understand your goals for your use but someone else using it could make a hell of a destroyer or cruiser that way.
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Is it possible that you blocked the exits to your hangars? If even a single piece of any other block is inside that extended area beyond the hangar entrance sides of the hangar block, they won't leave from there.
That's my experience as well. If you want any sort of decorative element around a hangar you have to use spacer blocks around the edges of the openings or use nothing but hologram blocks. An interesting thing to note is that you can completely cover a hangar entrance with hologram blocks and it will function fine, allowing some interesting visual effects and designs.
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Gorgeous stuff!
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Nice work! Definitely has an alien race feel to it.
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Rockets are very hard to hit with due to the low projectile speed, unless guided in which case they are very hard to miss with.
I do love a good seeker missile turret though, so hassle free and no need to worry about trying to get the reticle just right on those annoying NPC pencil ships.
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That pod is looking great!
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You could turn the latest into a destroyer or even a cruiser by duplicating the front for use as a rear section with a long narrowish beam connecting them. You could use that beam to add more shields along with generators to power the additional load or maybe add small hangars for a few salvaging fighters. For a destroyer you could choose one or the other of those enhancements while for a cruiser you could do both. If I were to add hangars I'd design pods for them to attach to the beam I talked about, trying to keep the style you've already established.
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Awesome stuff!
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Love it, nice heavy hauler!
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I learned something new today.
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Excellent work!
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Very nice!
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Where are the XMLs?
There are links to ZIP files containing the XMLs at the bottom of each ship post.
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Looking very nice! Really like the style of the newest.
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Nothing wrong with how it looks now in my opinion.
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Big Mama is my favorite of them all, but they all look good.
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Thanks for this mod!
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That dome with the lit up cross, tho.
Yeah that's impressive.
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Cool, nice find!
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Yeah the new MFF is awesome!
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Look very nice!
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That looks really cool, I might take some inspiration for my next vessel if you don't mind :) I really like those four side pods, something I once tried, bur it ended up really horribly :D
Please do. At this point pretty much everyone is inspired by another ship design.
Be warned I rushed and forgot to avoid the .5 grid so probably best to deconstruct and copy on a better grid setting.
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The texture change in this mod made them have more granularity, or put simply there's more detail because there are more lines.
BREAKING NEWS: Fighters can dock with stations!
in Gameplay Discussion
Posted
Still, being able to use a nimble tiny little fighter to do your turret and upgrade shopping is an amazing plus if you've got a monster size capital ship.