Sima
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Posts posted by Sima
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Some station are floating away forever, if you hit them.
A station should stop under normal conditions.
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The beta branch lacks accurate position calculation. The longer you stay ingame / online the more position offset increases.
This results in different problems: inaccurate aiming, position reset, broken jump gates.
I feel its urgent to fix this until beta branch is ready for release.
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Bug: Turrets cant calculate / or calculate their max reach wrong.
Reproduce: Salvage an object, like the picture discribes it.
This Bug appears minimum since beta branch.
Additional side effects:
- turrets wont change target, when out of range
- turrets ai behavoir is unfavorable
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Bug: Turrets forgetting AI-config after jump
Reproduce: Config an independent turret to: target my target, jump with your vessel
This bug appears since beta branch (after 10.2)
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Bug: Displayed brake thrust is zero for new built ships.
Preproduce: Start build a ship in shipyard, look at the brake thrust value, its 0m/s.
This bug appears since Revision 7633.
[r7633] Feature request: add more hotkeys
in Suggestions & Idea Voting
Posted
While playing midgame content, i feel there are not enough hotkeys for some interactions like:
- drone commanding
- turret group organisation
- inventory useability (e.g drag and drop is nice, but not suitable for moving a ton of items)