Dezgard
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Posts posted by Dezgard
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Ok so now i'm looking for the 8 stations to the core jumped to many mass signals and nothing...some of them are empty completely i suspect something is afoot!
The yellow dot's next to the wall that blocks the core.
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There seems to be a (beta only?) bug, added a command that lets me trigger respawnresearchsatellite at will, and I can watch the sat spawn in, then despawn about 10 seconds later.
Adding DeletionTimer(satellite.index):disable() to the end of the Scientist.createSatellite function appears to fix it. Though no idea what else that'd might break, so experiment at your own risk.
Guess they're somehow considered wreckages and given a stupidly short despawn timer?
Sorry yes forgot to say i'm in the latest beta branch.
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im having a simmilar problem. i try to find satelites for a long time now, without luck. what system where you able to make a sattelite spawn? was it an empty system, or did it have asteroids? will it be shown by the item finder?
im realy getting frustrated with these quests. without reading up on the wiki how they are supposed to work i was completely lost. i feel the game itself does a poor job in telling me what i am supposed to do.
System with asteroids yes -6/202 I think.
It does not show with the item finder.
And no the game doesn't really give enought "story" background or lore to help.
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OK so after closing my game to come here and post i found that when i loaded back up the system i was in had a research sat for a few seconds then it vanished!
So i closed and loaded again and shot it...it doesn't vanish if you shoot it first odd bug.
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So I go to 0/150-240 start flying into yellow mass dots hoping one will pop up 127 later nothing at all not a single encounter! tell me i have messed up somewhere I can't find anymore info on this issue for me :(
Beta Branch Patchnotes 0.10.5.7633
in Beta Patch Notes
Posted
The thing is they can have massive manoeuvrability but it look damn ugly what they seem to want is super creative blocks with super stats, ask the dev if he'll add creative blocks for single player :P