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NovaBreaker

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Posts posted by NovaBreaker

  1. i feel like this mod or at least its commands  should be integrated into the game as working commands

     

    here is an updated weapons.lua for the mining update that is currently in beta

    -- Table of system upgrade scripts for use with `findString()` from `lib.cmd.common`
    return
    {
    {function (str) return str:find("^[cC]ha") end,  0, "ChainGun"},
    {function (str) return str:find("^[pP]dc") end,  1, "PdChainGun"},
    {function (str) return str:find("^[pP]dl") end,  2, "PdLaser"},
    {function (str) return str:find("^[lL]as") end,  3, "Laser"},
    {function (str) return str:find("^[mM]in") end,  4, "MiningLaser"},
    {function (str) return str:find("^[rR]awm") end,  5, "RawMiningLaser"},
    {function (str) return str:find("^[sS]al") end,  6, "SalvagingLaser"},
    {function (str) return str:find("^[rR]aws") end,  7, "RawSalvagingLaser"},
    {function (str) return str:find("^[pP]la") end,  8, "PlasmaGun"},
    {function (str) return str:find("^[rR]oc") end,  9, "RocketLauncher"},
    {function (str) return str:find("^[cC]an") end,  10, "Cannon"},
    {function (str) return str:find("^[rR]ai") end,  11, "RailGun"},
    {function (str) return str:find("^[rR]ep") end,  12, "RepairBeam"},
    {function (str) return str:find("^[bB]ol") end,  13, "Bolter"},
    {function (str) return str:find("^[lL]ig") end,  14, "LightningGun"},
    {function (str) return str:find("^[tT]es") end,  15, "TeslaGun"},
    {function (str) return str:find("^[fF]or") end,  16, "ForceGun"},
    {function (str) return str:find("^[pP]ul") end,  17, "PulseCannon"},
    {function (str) return str:find("^[aA]nt") end,  18, "AntiFighter"},
    }
    

     

    i might update the upgrades list later if i have time.

  2. Problem: The workshop folder for ships lags out my game too hard and it has crashed the game at least once. as a point of fact, most folders with 20 or so items lag hard but the workshop folder is devastating at about 1 frame per 3 seconds.

     

    My Question (and my inspiration for this post): does anyone know where ships from the workshop are placed, they are in a different directory from the rest of the ships and I can't find it? I need this information to test my Player solution further.

     

    Recommended Solution for the Dev: Don't load all the ships when the folder is open (i suspect this is what is happening as I've had similar lag with over occupied systems), only load the thumbnail until the ship is selected via a click.

     

    Recommended Solution for Players: Organize your ships in folders and subfolders, try to limit the folders to 20 items or less as the game seems to only load the contents of the folder being viewed.

     

  3. okay so I play with several mods usually and not to long ago I made a custom mod pack with mods I use on the regular, I manually modified every that needed to be replaced by hand by adding lines ware needed using split view on notepad++. everything works correctly in galaxies I already created but new galaxies don't spawn anything outside the home sector. can someone who understands how the game works tell me what has gone wrong.

     

    also of note, I am aware some of these mods are out of date but I have tried to maintain them my self to the best of my ability, especially Aki's command pack

     

    Here is the reconciled mod pack, just drag and drop its contents.

    Edit: this site limits files to 128k and the file is 174k, what is this 2003 bere is a google link

    https://drive.google.com/open?id=1N30n419JEx9upFrZC1niFnYTBwRIoEI-

     

    I'm running win10 home

    CPU: AMD FX 8370e

    GPU: XFX Radeon RX 580 8G

     

  4. If it helps, this is the updated weapons list:

     

    avorion/data/scripts/lib/cmd/weapons.lua

    return
    {
    {function (str) return str:find("^[cC]ha") end,  0, "ChainGun"},
    {function (str) return str:find("^[pP]dc") end,  1, "PdChainGun"},
    {function (str) return str:find("^[pP]dl") end,  2, "PdLaser"},
    {function (str) return str:find("^[lL]as") end,  3, "Laser"},
    {function (str) return str:find("^[mM]in") end,  4, "MiningLaser"},
    {function (str) return str:find("^[pP]la") end,  5, "PlasmaGun"},
    {function (str) return str:find("^[rR]oc") end,  6, "RocketLauncher"},
    {function (str) return str:find("^[cC]an") end,  7, "Cannon"},
    {function (str) return str:find("^[rR]ai") end,  8, "RailGun"},
    {function (str) return str:find("^[rR]ep") end,  9, "RepairBeam"},
    {function (str) return str:find("^[bB]ol") end,  10, "Bolter"},
    {function (str) return str:find("^[lL]ig") end,  11, "LightningGun"},
    {function (str) return str:find("^[tT]es") end, 12, "TeslaGun"},
    {function (str) return str:find("^[fF]or") end, 13, "ForceGun"},
    {function (str) return str:find("^[sS]al") end, 14, "SalvagingLaser"},
    {function (str) return str:find("^[pP]ul") end, 15, "PulseCannon"},
    {function (str) return str:find("^[cC]ar") end, 16, "CargoShuttle"}
    }

    Thanks, for this, i had spent 20 mins writing out a conversion table to use for the past few days.

  5. Do not replace 'crewboard.lua'.

     

     

    Modify the turretgenerator.lua File

     

    if weaponType == WeaponType.SalvagingLaser then

    template.turningSpeed = template.turningSpeed * 3

    template.size = template.size * 2

     

    Anything more than '3' speed. It will bug out and not function. Else, it works as intended.

     

    Attached is stock Crewboard and MODIFIED/UPDATED TurretGenerator.luas

     

    https://ufile.io/8hz0j

     

    The file is locked? needs primium to access.

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