chelatek
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Posts posted by chelatek
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I havent played for a while but I've come back and I see there were big changes to movement.
I used to have no issues with my ships and speed/manuvering but now literally anything I build is almost all engine and can't turn or stop for shit. I've tried all kinds of combinations of the new blocks but it's always horrible, the power needs are astronomical, and it takes a ton of crew.
Was it also changed so that iron engines are always horrible and I need to get to better metals before I can build a good ship? Iirc iron is best for some of the blocks right?
I just don't know what I'm doing wrong.
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When I entered build mode, my mouse cursor disappeared. I could still interact with things (they would highlight, etc) but I could not see where I was pointing. Closing and reopening build mode did not fix it. It was working for a few minutes when I first launched the game on my private hosted server but then it started happening.
I will try to reproduce tonight.
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I came here for EXACTLY this sort of thing, thank you!
The actual command in your playerNow var might be different. It works for my steam-networking=false server, running in AWS.
Now if you like that little doodad, check out the in-game chat feed I've got running, my online maps, or my still-a-bit-buggy "Whos Online" thingamabob. Those were/are a bit more complex to implement.
Coming soon to the Free Realms will be a "New Ships Register" widgetything which displays the previous (configurable whenever's [hour/day/centon/etc]) ship builds.
.MutieG.
I checked out your page and I am very jealous, it looks great. This is just a small server for me and some friends but I want to have a page so people can check status and such.
By the way there seems to be a typo, the shell script doesn't have the substitution for playersMAX. I added it in and it works great. Thanks again!
e: actually never mind, it renders now but the netstat command isn't working, but I'll dive into that. Ubuntu on AWS here so it shouldn't be too hard.
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I came here for EXACTLY this sort of thing, thank you!
Can't build a manuverable ship for crap
in Gameplay Discussion
Posted
Fantastic, I get what you're saying, thank you! To get over my paranoia of having my good thrusters blown off in combat, can I put armor over them? Or will the weight on the sides really affect how well they work since it would start to inch them towards center mass?