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xbongox

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Posts posted by xbongox

  1. most likely this is due to a mod change or update from steam... unfortunately unless you restore the exact mods you were using you will run into the same problem.

     

    Also check to see if you are actually new... I have experienced a similar problem many times.  Open your player inventory menu. Do you have some of the things you had on your old save?

     

    even so.

     

    At this time there is no way to safely edit player.dat or restore your progress unless you have a perfect backup of the files you had previous to your issue.

     

    I make frequent backups of my current "galaxy name" (Appdata/roaming/Avorion)  and "(install/directory)" Data folder to make sure I dont loose progress. items in quotes are user specific

     

    More than once I have spent literally hours believing all hope was lost with a save only to restore (you will have to delete the current file not merge the folders) the correct files and BAM! Im back in the game.

     

    As always... back up frequently before and after all changes and definitely before a patch is released as some mods edit vanilla files and will be overwritten with an update.

     

     

    Good luck...

     

    we feel yah!

     

    You are the greatest human being ever!!! after loading the correct files, i got everything back. THANK YOU SO MUCH!!!!!!!!

  2. well,  the reason I want to is because for some reason,  my player data stopped loading and every time I log into my server,  out makes me a new player staying from scratch.  it doesn't overwrite the player data file,  so that's still there. I tried messing around with the index and player file using wordpad, with my only success being able to load a previous galaxy index file (which it didnt create a new player when I logged in, but had different galaxy and player data as an unexpected result)

  3. I run a personal server, and last night I exited as usual, only to find that when I logged in today, I was back in the starter zone. I figured something killed my ship, but I literally was back to "new player" status. Confused, I checked the player data folder. My player data was still there, but it creates a new player profile every time I log in to the server and uses that. I tried overwriting the data with my other player profile, and does the same thing except it overwrites it. I have no idea what's going on.

     

    OS: Windows 10 Professional

    GPU: Geforce GTX 970

    CPU: i7 4790k

  4. Operating System: Windows 10 64 bit

    CPU: Intel I7-4790k 4Ghz

    Video Card: Geforce GTX 970

     

    So, I patched up and went back into my galaxy, only to have it crash 5 seconds after loading in. Here is my log

     

    Mon Mar 20 18:56:43 2017| Client started: "E:\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"

    Mon Mar 20 18:56:43 2017| Enabled Traces:

    Mon Mar 20 18:56:43 2017| Client Beta 0.11 r7783, running on Windows 8.1+.

    Mon Mar 20 18:56:43 2017| CPU: GenuineIntel 8 Cores

    Mon Mar 20 18:56:43 2017| Init Steamworks...Init Steamworks... ok

    Mon Mar 20 18:56:43 2017| Init Steamworks ok

    Mon Mar 20 18:56:43 2017| Init SDL2... ok

    Mon Mar 20 18:56:43 2017| Getting display mode... ok

    Mon Mar 20 18:56:43 2017| Current display mode: 1920 x 1080

    Mon Mar 20 18:56:43 2017| Creating settings... loading... setting language... ok

    Mon Mar 20 18:56:43 2017| Creating client window...Creating borderless window

    Mon Mar 20 18:56:43 2017| Detected 2 displays

    Mon Mar 20 18:56:43 2017| Display 0: x: 0, y: 0, w: 1920, h: 1080

    Mon Mar 20 18:56:43 2017| Display 1: x: 1920, y: 0, w: 1920, h: 1080

    Mon Mar 20 18:56:43 2017| Using display 0

    Mon Mar 20 18:56:43 2017| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok

    Mon Mar 20 18:56:43 2017| GetDrawableSize: 1920 1080

    Mon Mar 20 18:56:43 2017| GetWindowSize: 1920 1080

    Mon Mar 20 18:56:43 2017| Creating GL context... ok

    Mon Mar 20 18:56:43 2017| Setting window mode WindowedSeamless... ok

    Mon Mar 20 18:56:43 2017| Creating client window ok

    Mon Mar 20 18:56:43 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:

    Mon Mar 20 18:56:43 2017| Version: 4.5

    Mon Mar 20 18:56:43 2017| VersionString: 4.5.0 NVIDIA 378.66

    Mon Mar 20 18:56:43 2017| Vendor: NVIDIA Corporation

    Mon Mar 20 18:56:43 2017| Renderer: GeForce GTX 970/PCIe/SSE2

    Mon Mar 20 18:56:43 2017| GLSL Version: 4.50 NVIDIA

    Mon Mar 20 18:56:43 2017| Init GLEW... ok

    Mon Mar 20 18:56:43 2017| Init Debug Message Callback... ok

    Mon Mar 20 18:56:43 2017| Set VSync... ok

    Mon Mar 20 18:56:43 2017| Secure BackBuffer... ok

    Mon Mar 20 18:56:43 2017| Init Canvas...Create canvas of size 1920 x 1080... ok

    Mon Mar 20 18:56:43 2017| Init Canvas ok

    Mon Mar 20 18:56:43 2017| Init Refraction Texture... ok

    Mon Mar 20 18:56:43 2017| Init Post Processing... ok

    Mon Mar 20 18:56:43 2017| Init Debug Renderers... ok

    Mon Mar 20 18:56:43 2017| Rendering initialized

    Mon Mar 20 18:56:43 2017| Init rendering ok

    Mon Mar 20 18:56:43 2017| Check problematic drivers... ok

    Mon Mar 20 18:56:43 2017| Init shader level... ok

    Mon Mar 20 18:56:43 2017| Init loading screen... ok

    Mon Mar 20 18:56:43 2017| Draw first loading screen... draw... ok

    Mon Mar 20 18:56:43 2017| Init SFX... ok

    Mon Mar 20 18:56:43 2017| Init Input... ok

    Mon Mar 20 18:56:43 2017| Init GameInput... ok

    Mon Mar 20 18:56:43 2017| Init Main Menu... ok

    Mon Mar 20 18:56:44 2017| Init Music... ok

    Mon Mar 20 18:56:44 2017| Apply loaded settings... ok

    Mon Mar 20 18:56:44 2017| Client initialized

    Mon Mar 20 18:56:44 2017| Received stats and achievements from Steam

    Mon Mar 20 18:56:44 2017| STAT_PIRATES_DESTROYED: 0i

    Mon Mar 20 18:56:44 2017| STAT_XSOTAN_DESTROYED: 0i

    Mon Mar 20 18:56:44 2017| STAT_CIVIL_SHIPS_DESTROYED: 0i

    Mon Mar 20 18:56:44 2017| STAT_SHIPS_DESTROYED: 0i

    Mon Mar 20 18:56:44 2017| STAT_STATIONS_DESTROYED: 0i

    Mon Mar 20 18:56:44 2017| STAT_RESOURCES_MINED: 0i

    Mon Mar 20 18:56:44 2017| STAT_GOODS_TRADED: 0i

    Mon Mar 20 18:56:44 2017| STAT_GOODS_SOLD: 0i

    Mon Mar 20 18:56:44 2017| STAT_GOODS_BOUGHT: 0i

    Mon Mar 20 18:56:44 2017| STAT_GATES_USED: 0i

    Mon Mar 20 18:56:44 2017| STAT_WORMHOLES_USED: 0i

    Mon Mar 20 18:56:44 2017| STAT_JUMPS_USED: 0i

    Mon Mar 20 18:56:44 2017| STAT_SECTORS_DISCOVERED: 1i

    Mon Mar 20 18:56:44 2017| STAT_SECTORS_TRAVELED: 0f

    Mon Mar 20 18:56:44 2017| STAT_METERS_FLOWN: 0i

    Mon Mar 20 18:56:48 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name dedicated_server --server-name xbongox's Server --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561198043439735 --use-steam-networking 1 --threads 7 '

    Mon Mar 20 18:56:48 2017| Connecting to 127.0.0.1:27000, query port: 27003

    Mon Mar 20 18:56:48 2017| Waiting for Online polling threads

    Mon Mar 20 18:56:48 2017| Online polling threads finished

    Mon Mar 20 18:56:48 2017| Waiting for LAN polling threads

    Mon Mar 20 18:56:48 2017| LAN polling threads finished

    Mon Mar 20 18:56:48 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

    Mon Mar 20 18:56:50 2017| remote address: ip, init: steam

    Mon Mar 20 18:56:50 2017| Connecting to server at 127.0.0.1:27000

    Mon Mar 20 18:56:50 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

    Mon Mar 20 18:56:50 2017| Initiating connection with server ID 90107593831037955

    Mon Mar 20 18:56:54 2017| Authentication successful!

    Mon Mar 20 18:56:59 2017| <Server> Player xbongox joined the galaxy

    Mon Mar 20 18:56:59 2017| <Sever> Waiting to receive version. Try not to Jump. This takes about 20 seconds!

    Mon Mar 20 18:56:59 2017| Entity 4 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 14 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 16 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 821 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 822 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 824 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 819 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 818 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 820 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 817 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 823 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 832 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 827 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 835 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 829 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 825 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 833 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 830 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 831 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 826 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 828 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 834 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:56:59 2017| Entity 837 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:57:00 2017| Entity 836 (Turret) tried to register at parent 2 (Loot), but parent has no cp::Children.

    Mon Mar 20 18:57:00 2017| could not execute function 'getMissionDescription' in '"data/scripts/player/fakedistresssignal.lua"':

    Mon Mar 20 18:57:00 2017| data/scripts/player/fakedistresssignal.lua:112: attempt to index global 'target' (a nil value)

    Mon Mar 20 18:57:00 2017| stack traceback:

    Mon Mar 20 18:57:00 2017| data/scripts/player/fakedistresssignal.lua:112: in function <data/scripts/player/fakedistresssignal.lua:111>

    Mon Mar 20 18:57:00 2017|

    Mon Mar 20 18:57:00 2017| Setting script "data/scripts/player/fakedistresssignal.lua" to invalid.

    Mon Mar 20 18:57:10 2017| An exception occurred: Component Position not found

     

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