Dinosawer
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Posts posted by Dinosawer
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Why change to a platform that has so many ads (seriously, more screen space is taken up by adds then by content) when you have such a nice one before? :/
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You might want to update the info for the Xsotan artifact II. You do not need to insert an additional Xsotan Artifact to receive it, any 3 legendary System Upgrades will do. I had already seen this in the research station code, and i just tested this. You can insert 1 and it will accept that. The code says:
if inputKeys <= 1 then
Which ofcourse means 1 or less than 1
I am not sure if you also posted on the wiki, but they copied your stuff to there or the other way round :P So it needs to be updated there to, if it weren't 3 am i'd make an account and do it. If it's not changed when i wake up tomorrow ill adjust it
It says "at most 1 of which can be a Xsotan artefact" (which means exactly what you say), not "1 of which must be a Xsotan artefact" :P
Whoever put it on the wiki miscopied that
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Or maaaybe the time needed to generate a sector actually depends on the distance. How the code actually works isn't necesarily how you think it works, unless you're koonschi in disquise :V
http://www.avorion.net/forum/index.php/topic,544.msg2589.html#msg2589
http://www.avorion.net/forum/index.php/topic,442.msg2030.html#msg2030
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It's not a programmed feature, the game actually needs the time to generate the sector you're jumping to.
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There are several, and all I found were right next to the wall in a yellow system. Shouldn't take too long to find one.
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Yup.
There is absolutely no way anybody can get to that speed without a bypass. :P
Actually, there is!
1. Make ship
2. Edit XML with programming magic to make ship so tiny it has a mass of 0
3. Get shot with chaingun or so
4. Get flung away at light speed ;D
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The "match block" and "match shape options combined more or less do that.
Unless you want it to fit on part of the surface of another block.
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Thanks, that helps. By cheating, do you mean like console commands? Where can I find out more about those?
I do, yes - the moddability means you can quite literally run API commands in the chat window.
They're atm kind of all over the forum, but you'd need this one:
/run Player(callingPlayer):getInventory():add(SystemUpgradeTemplate("data/scripts/systems/teleporterkey2.lua", Rarity(RarityType.Legendary), Seed(124)))
(you can change the number for other ones, but 2 is the one from the research station)
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Let me ask this: do you really only need 2 legendaries and 1 artifact to combine at a research station or does it only give you a chance?
(Like with other researches, 3 gives 60%, 4 gives 80% and only 5 gives 100%?)
I saw someone on reddit who got screwed because he got a legendary instead of an artifact.
And gathering two more legendary modules would take ages.
It should be guaranteed (I checked the code), BUT you need to make sure the two legendaries are not identical (due to a bug, not intentional), which, if we're thinking about the same thing, happened to that person.
(well, that's what I think happened, anyway. Haven't heard official confirmation but had similar issues when researching other things)
Should bugs happen and it's single player, you can always "cheat" the artefact into your inventory, too.
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The root block is the block you start with when you start a new ship from a drone. You can transform it into other block types or merge it, but not delete it.
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No, you deleted the root block of your old ship, which causes the ship to be considered destroyed. Turn on safe mode to prevent doing that.
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As for systems, you can download a mod from the modding section that allows for chat commands to give systems.
You don't really need a mod for that.
/run Player(callingPlayer):getInventory():add(SystemUpgradeTemplate("data/scripts/systems/teleporterkey3.lua", Rarity(RarityType.Legendary), Seed(124)))
works just fine.
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Make sure the sample rate is the same as the other tracks (I don't know the exact value off the top of my head).
44100 Hz, which is more or less standard.
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Jump to other hidden mass systems in the vicinity until you find another beacon giving you the Y location (for the same #). Might not be the next beacon, but you should find one.
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Heh, no problem :D
That's the advantage of a multiplayer-possible (so, the main quest needs to be able to be done more than once) and moddable (run all the scripts) game ;D
I'd recommend using another artefact next time though, the one from Swoks is somewhat easier and cheaper to come by than the merchant one :P
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The equipment merchant has 50% chance of selling the chip. Find another, it should be sold still.
Other than that, afaik there's a bug with researching with identical items (you said twice a mining upgrade) which might have caused this. Maybe not too.
In any case, in case of serious emergency, typing
/run Player(callingPlayer):getInventory():add(SystemUpgradeTemplate("data/scripts/systems/teleporterkey2.lua", Rarity(RarityType.Legendary), Seed(124)))
in the chat (press enter, paste, enter) will add an artefact to your inventory (replace the 2 by another number for the other artefacts)
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Oh, I thought you went through one the wormhole guardian made.
In that case, yes, probably a bug. ;)
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15x7 +2 = 107 + 1 of whatever you aren't filling in, maybe ???
Don't we have three to start with? 1 armed, 1 unarmed, 1 general?
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There's a hard cap on turrets, yes, bit since legendary turret upgrades are +7 (I think?) it's 108 turrets or something :)
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Don't know if higher tier material makes computer cores more efficient. My testing on that has been limited to shields (yes), generators (yes), energy storage (yes), warp cores (yes), crew quarters (no), cargo (no), hangars (no), integrity field (uncertain), thrusters (no), and engines (no).
Short test suggests it does not.
Also suggests 15 upgrades is a hard cap and you can't get any more.
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Computer blocks exist in both materials, so I don't see how that makes a difference.
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Given the fact that Avorion shields are more than twice the HP of Xanion ones (1.8M vs 0.8M for my battlecruiser) and hull HP is generally a lot smaller than shield HP at that level (in my experience - 0.8M vs 54k for Xanion), I don't think the small difference in maneuverability makes up for that. :V
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Ah, during the fight those wormholes are generated, so you probably jumped through one of the jumpholes someone else caused :)
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I did change that script (since I lost my save/progress), killed the AI 3 times and it wouldn't drop the reward. Not sure what happened.
Odd. Sure you didn't miss it? AI drops loot all over the sector...
In any case, type
/run Player(callingPlayer):getInventory():add(SystemUpgradeTemplate("data/scripts/systems/teleporterkey6.lua", Rarity(RarityType.Legendary), Seed(124)))
into console to cheat artefact into inventory
Rabbi? What?
in Gameplay Discussion
Posted
There's not much more to say. They hold a ceremony for religious purposes, inside a ring of asteroids. You can leave them be, or interrupt them, which makes them very upset with you.
It's just a fun little thing to find.