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Dinosawer

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Posts posted by Dinosawer

  1. I'm honoured my tiny mod was included, but it's indeed kinda redundant since last patch as you just have to run 20 km away to not get blocked anyway.  :D

  2. It's further away than halfway, between distance of 280 and 340.

     

     

    As for script, if in

    C:\Program Files x86\steamapps\common\Avorion\data\scripts\player\story\spawnai.lua

    you change line 29

    if math.random() < 0.05 or consecutiveJumps > 8 then

     

    to

     

    if math.random() < 2 or consecutiveJumps > -1 then

     

    it should spawn immediately when you enter a valid system.

    Note: that means it'll spawn every time you do that though :V

     

  3.  

     

    Haven't killed the thing myself yet, but

     

    I don't think anything really happens after. You won. Hurray!

     

     

    It's supposed to respawn after a while, yes, for MP reasons.

     

     

    When you first talk to a resistance outpost in the core you get three mission:

    -gather Xsotan technology, research it, and eventually create a wormhole device that lets you open wormholes to call allies in the final battle against the guardian

    -Gather allies by getting good rep with faction and asking their aid

    -Kill the guardian

     

     

    Those tech pieces are for the first quest - research them at a research station to get ones of higher rarity until you get up to legendary, which is the wormhole device.

     

  4. Thanks  ;D

     

     

    Homeworld ships.  Now that's totally my jam.  I've always loved that "banana" mothership.  Your Taiidan resource collector looks amazing!

    Unless google images lied to me it's actually a Kushan one :V

     

     

    Totally amaziing. I wish there would be an easy way to market those desing files.

     

    Oh, and switch out minerals in order to up- or degrade.

    Workshop support is planned.

     

     

    And, you can kinda do that with a text editor - use replace all on e.g.

    material="0"

    to e.g.

    material="1"

    to change iron into titanium, save as, and then apply that plan.

    Of course, has the problem that not all blocks exist in all materials - ones that don't get converted to hull by the game. Still, easier than an entire rebuild.

  5. There's more on the wiki, yes.

    In this case I'm very sure you need to jump into hidden mass systems (not empty ones) between 150 and 240 distance to the core. In some of them, a MAD Energy Research satellite will be floating (often in an asteroid fields, but it's easy to find, blinks on the map iirc), which you can destroy for an upgrade. After you destroyed four of those, the Lab will show up.

  6. PRAISE THE SPACE BANANA

     

     

     

    While we're Homeworlding

     

     

    CC07M7Wh.jpg

     

     

    9G26Vvoh.jpg

     

     

    Linkies:

    Xanion https://app.box.com/s/7bvscienvr88aj9gjh8ileu9xevv2kpf

    Avorion https://app.box.com/s/70poctwlg70au1r3ai03w0q8bekksije

     

     

     

     

    And a recreation of a thing only LT forum people would know. But it might be a nice starter ship, so I post it anyways

     

    KXqX8R0h.jpg

     

     

    79RLMh2h.jpg

     

     

    rFeSINth.jpg

     

     

    Linky:

    Iron: https://app.box.com/s/cvq4flc415h8wb0toped35vds68ewm5x

    Titanium: https://app.box.com/s/dmexfezofmbjtv3is8c3dg5uvpftw8y3

    Naonite: https://app.box.com/s/zigbzjn191zvxeke6oa681p6vkq3bbmx

    Xanion: https://app.box.com/s/biz22mfhhk2btc0iwqv8bbcee9k0k6fx

    Avorion: https://app.box.com/s/5sydh23dx0sf4rs31nmr5myktuql9kp2

  7. While roaming the core, I've come across a number of systems that were supposed to have somethiing goung in them but didn't.

    While accidentally activating the console in one of them, I noticed it was throwing this error:

    MdyMLF3.jpg

    Index something is already taken 
    [C]:-1: in function getNearestFaction()
    

    Checked afterwards, and this seems to consistently be the cause of empty sectors where something (in one case even a rescue mission) was supposed to be.

     

     

  8. You need to hire commanders (and captains) directly, they can't be crewmen.

     

     

    But you don't need a commander to hire a captain and let ai pilot the ship :S

     

     

    Fighters can be bought in those docks (under "buy fighters"), but you might need to get closer to the core

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