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Hammelpilaw

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Everything posted by Hammelpilaw

  1. *smartassmode on* Cink > Zinc *smartassmode off* :P But its true, this file usely never changes.
  2. Shame on me... Seems I messed something up when packaging the mod :o Just fixed it, did some more improvements to the code, and moved modfiles do /mods folder. Well... what the hell did I do there yesterday... it is still bugged. However, will fix it asap. Please do not use it until next release. I should only release mods when im less drunken then yesterday....
  3. Maybe split it into subforums like: Mods Modders resources Modding questions At least it could be splitted into mods and modding questions.
  4. Shame on me... Seems I messed something up when packaging the mod :o Just fixed it, did some more improvements to the code, and moved modfiles do /mods folder.
  5. The fix is still buggy overall, but only harmless bugs. This includes missing alli support. Maybe i will improve this when i find some time for.
  6. Maybe i would love this game if there were submarines :-D So i have to wait for Uboot to be published, this sounds really interesting to me. A ww2 sandbox submarine game, coming in 2018.
  7. Yes the original mod is outdated and should NOT be used anymore. Thats why i added a fix for it at reply #123
  8. Yes, it is an older version of stationfounder.lua from Avorion version 0.11. So there is no namespace or alli support in this file wich will cause issues. Also diffed the file with Theomans original mod, there is almost no difference, and this is also outdated since Avorion 0.12 (there is a fixed version for current Avorion in Theomans topic in the replies btw).
  9. Yes, start with original mod, and then the modified files.
  10. When you install this mod correctly on server and client side, it should work. Remember that you need to change your ship once to activate it (did not fix this yet). If it still does not work please post logs.
  11. These pictures look crazy, imo you should definitly reduce the amount of unmined asteroids. How to move there with a big ship? However the part with stronger xsotan is really interesting. Maybe combine it with spawning npc defenders (when there is a faction in this sector)? Otherwise it could kill factions over time.
  12. It is planned in official roadmap to make galaxy size moddable.
  13. Thrusters work in all 3 Axis (x, y, z), Directional thruster only work in one of these 3 axis. You can cover every block (even engine blocks), it will still work. I recommand using at least some gyrophalanx or thruster blocks inside your ship, making it harder to kill these block wich would make you disabled to move or rotate your ship. I usely build a strong armor hull around my ship, and put all other blocks inside.
  14. The scout drops less stuff but together they drop more then vanilla boss at all. However the mod is made to get a challange in endgame, the few more loot you get is just a minor matter. But without the scout (only with stronger guardian) it would be hard for new players to farm stuff, so I added the scout.
  15. If you play on windows move to: C:\Users\USERNAME\AppData\Roaming\Avorion Delete the file settings.ini On Linux the file is the same, but i dont know the directory.
  16. Updated the modified version for Avorion 0.14. Download at reply #94
  17. Updated mod for Avorion 0.14 and added new factories. Download it at Reply #58.
  18. Oh yes, sorry I forgot to say... you need to change ship or exit into drone to activate the mod. Maybe I will fix this by time.
  19. Update 0.5. Improved compatibility for Avorion 0.14.x and added new Content.
  20. I tried to implement this, but failed at loading the entities (ships) that are not in the current sector. So it is currently not possible.
  21. I did some compatibility changes to make it work in Avorion 0.14. Warning: Do not use Nexus' uninstall script, it is NOT compatible with Avorion >=0.12. I did not test uninstallation of this mod, so only use it if you know what you are doing. carriercommands-fixed.zip
  22. Did you try /suicide? This should kill the fighter you are currently in.
  23. Oh ok when you are not that far in game you may have a smaller station cargo ;) Or make a bigger ship.
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