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Dead8Eye

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Posts posted by Dead8Eye

  1. i dont rly know if you can be a "friend" of the aliens.

     

    the only friendship what ive found is with the faction "The Xsotan" because while i´ve destroyed the boss on 0:0, i found some "Xsotan Artefacts" from the "Avorion-Level 56" enemys. this has pushed my friendship with this faction.

     

    Hint:

     

    btw - the best way to destroy this extremly hard boss is, to destroy all enemy cruiser waves. the 0:0 boss needs energy from the

    blackhole while he takes damage on each run. hint: an full equipped naonit destroyer/battleship (on normal difficult) can beat the cruisers where attacked you. but you need minimum level 32 weapons and independent turrets. an combo of railguns, missiles and plasma are an requirement

     

  2. hi :)

     

    the "computercore-blocks" are useful, if you build it in "large blocks" on your ship.

     

    if you go to the build-menu, on the right hand side, you found your maximum value of upgrade slots.

    so much bigger your computer-core-blocks are, your upgrade slots gets an higher value.

     

    i don´t find an special algorythm for this. eventually it has an context with the mass of your ship.

    (how huger, you need bigger computer-core-blocks)

  3. hi :)

     

    if you fly close enough to this asteroid, you can build a mining station on these asteroids

     

    i think you´ve a blue "sector scanner" installed. with this upgrade, you find on your map, yellow marked sectors.

    on every yellow sector you can find things how: container (with loot), smuggler´s hideouts, wrecks or asteroids for creating mining stations.

     

    but be careful with your jump-opinion! you can rarely find an pirate boss too. (for some steam archivements btw)

  4. :D and the next ships (i think upcoming friday, ill upload all these ships in "shippacks" for you all!)

     

    Tiny, Easy, Fast

     

    with this small ships, you can mine or discover without too much problems in the "low sec".

     

    100% Ressource: IRON

    AR Kontrr

    screenshot367hj4k.jpg

    AR Phobos Corvette

    screenshot37fik9m.jpg

     

    100% Ressource: TITAN

    ARA Trentstom Corvette

    screenshot38jpkzg.jpg

    ARA Transport XL

    screenshot394kkzx.jpg

     

    100% Ressource: NAONIT

    COC Hellfire Corvette H

    screenshot40vhkxg.jpg

     

     

  5. thanks :)

     

    and for every eyes here are 2 new "nanonit" based ships.

     

    (all of the nanonit based ships have shields, hyperjump modules and 100% "nanonit" based blocks.

    for pvp and pve with "medium" difficulty, they are perfect balanced. please note, that you only installing

    turrets on the 3x3 turret"bays" where i marked. the ships are over the week for everyone downloadable)

     

    screenshot24sjkva.jpg

    screenshot26t3kjo.jpg

  6. :D hi@all!

     

    thanks for your nice feedback! ill upload all these ships over this week for you

    (bec. i must make some "fine-tuning" for better performance in moment :P)

     

    the same with the ship names and serial numbers of each one.

    however, here are some screenshots from the ships, i used actually.

    hint: some ships with high-end equipment, can destroy without problems the endgame-boss in the 0-Sec on difficult: medium.  :o

    a complete combo fleet of all ships, makes you to a very high promoted "warlord" in avorion, but be careful because you need many

    personal for the huge ships (this is what i mean with the "fine-tuning" proceed in moment.

     

    the most ships were builded with "iron". but for shielded or jump-ships you need "nanoit" or "trinium". ships with higher material are not soo usefull for the difficult: medium. the same difficult are perfect for multiplayer or singleplayer gameplay. this is why i not build "xanion" "ogonit" or "avorion" ships  8) actually. i think i build after the "first fleet" some ships for the difficult: extreme or high. these will get

    "xanion", "ogonit" or "avorion" armor and equipment.

    screenshot1xyj9a.jpg screenshot2vxkyg.jpg screenshot11gokvb.jpg screenshot12n7kt1.jpg screenshot13b9j9q.jpg screenshot148fjok.jpg screenshot15gmjlm.jpg screenshot3shj65.jpg screenshot40nkl8.jpg screenshot558jjs.jpg screenshot6hvkhv.jpg screenshot7spjp4.jpg screenshot8v5jug.jpg screenshot9dnkdj.jpg screenshot103dkcp.jpg

  7. hi koonschi! :D

     

    thanks for your reply!

     

    ok nice to read - i have more suggetions because the original gameplay.

     

    Troops/Ships & Costs

     

    actually we have taxes for every crew in the own ship. this is a littlebit problematic because,

    you must make money over the time to hold them. my personally idea is, to set it in an extra

    option, if a crew costs money or not then, if you plan to hold a full fleet with over 4 ships, you must command all

    of them to mining and go always manually to a station to sold the ressource.

     

    Station & Drones

     

    in moment, we all build stations with an construction ship on the shipyard. this ship you can command to every position

    on the sector, for base building. this is an nice idea but you must for customized bases and ships be in "the build-screen" of the station.

    is a better management planned?

    the next one is the drone and fighter construction. hangars are aviaible and a very nice thing but you cant build own drones or

    fighters actually. is a drone/fighter editing planned?

     

    KI Options

     

    the KI and AI are very nice. the only thing, i missed options how "escorting other ships" or "trade and dock" in these moment.

    this missed options makes the KI a littlebit "useless" actually. the same with the trading.

     

    Trading AI

     

    how in X-games, we can build upgrades how "advanced trading" or the "trade station detektor". what i missed is the

    upgrade, to trade from far away without docking on an station. you only can see the prizelist from each station and

    ressource in the sector where you are but not trade it directly. this is a littlebit sadly because this upgrade is a "must have"

    to manage the own tradelines and the ressource management.

     

  8. hi @all!

     

    woooah! avorion is out for sale! :D

    i have some suggetions and questions about the original version today.

     

    Container Sizes

    Actually i build very much ships. my biggest costs over 28mio of credits but the problem is,

    what are the minimum sizes of the cargo container?

     

    Shipyard&Blueprints

    if you build an own blueprint and will buy it, you can use the "B"-key to go into the build menu and

    select an ship hull. is it possibile to make them on the shipyard?

    the problem is this that: if you spawn your own ship, you can´t select the (autobuy crewmember) button.

    own ships must so, first fly to 15 stations, before you got the crew complete.

    with an ship size over 2.000 crew members on board, it is very difficult to get the complete crewmembers of the ship.

     

    Creative Mode

    the creative is very nice. we all can build so much...i think...for the next years of reallife, the time are going away :)

    my own idea is, to make an creative rly creative. you have unlimited on ressource, but only 4 turrets and no upgrades in

    your inventory. thats littlebit badly because the creative mode isn´t complete.

     

    Autopilot

    i know that the most people dislike an autopilot for docking but, for too huge ships, an docking computer (upgrade)

    will be a very nice thing

     

  9. hi :)

     

    you don´t need tunngle for play in multiplayer!

     

    the only thing is to give him your own ip adress with the port 24.000!

     

    that´s the same in the demo version of the game.

     

    lg,

    dead8eye

     

    EDIT:

     

    steps to make an multiplayer game:

     

    1. add under online-play a server with a name and your own (or servers) ip adress incl the port 24.000 (000.000.000:24000)

    2. your friend have to do the same.

    3. make sure both ip adresses and server name is the same as yours

    4. join the game

    5. enjoy

  10. hi there! :)

     

    is it possible to make a download link about media from avorion which´s included:

     

    -Buttons

    -Avorion text Header (in more variations)

    -eventually ship thumbnails or logos

    or an signature / logo generator

     

    to create videos, headers or wallpapers?

     

    :D how  did you think about this idea?

  11. hey :D

     

    thanks for your help!

     

    actually they have extremly low energy support because the mounted solar panels.

    hopefully in the fullversion we get better power source. then i rebuild and "update" it.

     

     

  12. hi! :)

     

    thanks! can´t waiting for the steam release. hopefully the blueprints are useable on the fullversion because i build too much in moment. :D

     

    Medium Transport&Mining Ship: "Sephira"

    screenshot29nsj9y.jpg

     

    Multi Functional&Base Building Ship: "Ima"

    046jhf.jpg

     

     

    in the background you can see the COC "Liberty" Capital Vessel :P ;)

  13. hi :D

     

    ive make some better screenshots from newer ships (thanks @koonschi for introduction how can make this!)

     

    actually i planning to build faction ships of an own race called "Semarr" (inspired design from Amarr on EVE)

     

    Small Mining Ship: "Kantrr"

    screenshot20hmzph.jpg

    Frigate: "Cinera"

    screenshot25f8ajz.jpg

    Destroyer: "Sintarr"

    screenshot28wbzbz.jpg

    Destroyer: "Pecarr"

    screenshot26vrld8.jpg

     

    in the backup i build more ships with these tiny "Amarr-Design". More informations about weapon amounts and data coming soon. :)

     

     

     

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