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Kane Hart

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Posts posted by Kane Hart

  1. I build a ship with the new system. It's not much as the nibble crap but the movement when steering around asteroids was much more fun like vipers in BSG style. Dev clearly says that was not what he wanted and I respect that just not my style.

  2. L2p Kane, we will be laughing furiously at your gameplay meanwhile :-D  maybe try building some new ugly but functional ship, that might be fun jn new version, and educational for lot of players.

     

    Well since everyone on our server seems pissed with the sliding around I kind of hope they might be adjusted a bit more so they have great handling but less sliding.

  3. so i had issues with your mod specifically it would prevent the creation of the starting sector. A quick edit fixed this by going into

     

    data\scripts\lib\SectorGenerator.lua

     

    and moving the lines the following lines from the middle of a function to the top with the rest of the require and package.path

     

    package.path = package.path .. ";modfiles/scripts/?.lua"

    require("hooks")

    nvm it was something else but idk how moving 2 lines of code fixed it for a bit ¯\_(ツ)_/¯

     

    Was this another mod or something else btw? Be good to know there is no issues :)

  4. Or you could, pre-plan your path, just like space craft do in real life.

    With assisted or even full auto pilot that is not derpy ;) I like your idea!

    hah, please be realistic... :D

    Well then it's not realistic is it ;) So give us our cheated thrusters lol. If it was Real Life you would have insane guidance systems to hand hold you the entire way :P This is a video game after all :P So let's not over complicate thrusters too much since we don't have complex systems to utilize them to their best.

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