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Devinw188

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Posts posted by Devinw188

  1. Thanks for the quick reply! I'm using the steam version. Here's the log, i believe its the right one:

     

    Mon Jan 23 13:17:58 2017| Client started: "E:\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"

    Mon Jan 23 13:17:58 2017| Client Beta 0.10.1 r7302, running on Windows 8.1+.

    Mon Jan 23 13:17:58 2017| CPU: AuthenticAMD 4 Cores

    Mon Jan 23 13:17:58 2017| Init Steamworks...Init Steamworks... ok

    Mon Jan 23 13:17:58 2017| Init Steamworks ok

    Mon Jan 23 13:17:58 2017| Init SDL2... ok

    Mon Jan 23 13:17:58 2017| Getting display mode... ok

    Mon Jan 23 13:17:58 2017| Current display mode: 1920 x 1080

    Mon Jan 23 13:17:58 2017| Creating settings... loading... ok

    Mon Jan 23 13:17:58 2017| Creating client window...Detected 1 displays

    Mon Jan 23 13:17:58 2017| Display 0: x: 0, y: 0, w: 1920, h: 1080

    Mon Jan 23 13:17:58 2017| Using display 0

    Mon Jan 23 13:17:58 2017| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok

    Mon Jan 23 13:17:59 2017| Creating GL context... ok

    Mon Jan 23 13:17:59 2017| Setting window mode FullScreen... ok

    Mon Jan 23 13:17:59 2017| Creating client window ok

    Mon Jan 23 13:17:59 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:

    Mon Jan 23 13:17:59 2017| Version: 4.5

    Mon Jan 23 13:17:59 2017| VersionString: 4.5.0 NVIDIA 376.33

    Mon Jan 23 13:17:59 2017| Vendor: NVIDIA Corporation

    Mon Jan 23 13:17:59 2017| Renderer: GeForce GTX 750/PCIe/SSE2

    Mon Jan 23 13:17:59 2017| GLSL Version: 4.50 NVIDIA

    Mon Jan 23 13:17:59 2017| Init GLEW... ok

    Mon Jan 23 13:17:59 2017| Init Debug Message Callback... ok

    Mon Jan 23 13:17:59 2017| Set VSync... ok

    Mon Jan 23 13:17:59 2017| Secure BackBuffer... ok

    Mon Jan 23 13:17:59 2017| Init Canvas...Create canvas of size 1357 x 763... ok

    Mon Jan 23 13:17:59 2017| Init Canvas ok

    Mon Jan 23 13:17:59 2017| Init Refraction Texture... ok

    Mon Jan 23 13:17:59 2017| Init Post Processing... ok

    Mon Jan 23 13:17:59 2017| Init Debug Renderers... ok

    Mon Jan 23 13:17:59 2017| Rendering initialized

    Mon Jan 23 13:17:59 2017| Init rendering ok

    Mon Jan 23 13:17:59 2017| Check problematic drivers... ok

    Mon Jan 23 13:17:59 2017| Init shader level... ok

    Mon Jan 23 13:17:59 2017| Init loading screen... ok

    Mon Jan 23 13:17:59 2017| Draw first loading screen... draw... ok

    Mon Jan 23 13:17:59 2017| Init SFX... ok

    Mon Jan 23 13:17:59 2017| Init Input... ok

    Mon Jan 23 13:17:59 2017| Init GameInput... ok

    Mon Jan 23 13:17:59 2017| Init Main Menu... ok

    Mon Jan 23 13:18:00 2017| Init Music... ok

    Mon Jan 23 13:18:00 2017| Apply loaded settings... ok

    Mon Jan 23 13:18:00 2017| Client initialized

    Mon Jan 23 13:18:00 2017| Received stats and achievements from Steam

    Mon Jan 23 13:18:15 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name First Game --server-name Devinw188's Server --port 27000 --public 0 --listed 0 --exit-on-last-admin-logout --admin 76561198057564322 --use-steam-networking 1 --threads 3 '

    Mon Jan 23 13:18:16 2017| Waiting for Online polling threads

    Mon Jan 23 13:18:16 2017| Online polling threads finished

    Mon Jan 23 13:18:16 2017| Waiting for LAN polling threads

    Mon Jan 23 13:18:16 2017| LAN polling threads finished

    Mon Jan 23 13:18:16 2017| remote address: ip, init: steam

    Mon Jan 23 13:18:16 2017| Connecting to server at 127.0.0.1:27000

    Mon Jan 23 13:18:16 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

    Mon Jan 23 13:18:21 2017| Initiating connection with server ID 90106455647266818

    Mon Jan 23 13:18:25 2017| Querying for an authentication session ticket

    Mon Jan 23 13:18:25 2017| Authentication successful!

    Mon Jan 23 13:18:31 2017| <Server> Player Devinw188 joined the galaxy

    Mon Jan 23 13:18:48 2017|

  2. When I got to exit from building my ship, with "B" or "ESC", the game crashes with the "Microsoft Visual C++ Runtime Library

    Runtime Error!" message, I for the life of me cannot find a way to fix it, I have tried a clean boot to no avail.

     

    Any help is appreciated!

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