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NexusNull

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Everything posted by NexusNull

  1. Well the chances are connected to an asteroid field. So there is a 10% chance for every asteroid field, might not have been the smartest move on my part. I can't change that, there is a lot unavailable to modders, galaxy map is one of those. Trust me I would create other cool mods if I had the option.
  2. Sure, go ahead. It will be interesting to see what you come up with.
  3. You should take a look at the modfiles, nothing explains better than code. Basically what I do is pretty simple, Every time a player joins the world he gets initialized. At this point I use the initializeHook to set some data to the player player:setValue(prefix .. "Iron" .. "MineAmount", config.defaultIronMines) After the game has called the initialize function it will call the updateServer function every five seconds. Here I just check how many mines of a specific amount a player has and then give him the resources for that. Although first I wait until an internal counter has reached 60 seconds. And that is basically everything beside Worldgen and UI
  4. Could you contact me over discord? I would take a look at the problem. My name is the same there as here. https://discord.gg/mggdgtG I know it sounds dumb but try restarting the server.
  5. The extra step is only necessary when another mod changes the files I am changing. It is just a compatibility feature. The simple installation should be fine.
  6. I will update the Installation shortly
  7. Awesome, If you have any suggestions be sure to let me know.
  8. "Avorion/data/scripts/lib/SectorGenerator.lua"
  9. It is already like this. The mine only delivers what is naturally existent in that sector.
  10. I could implement something like that, but not right now. I will see what other things pop up and after a couple of days I am going to implement them. Just so I don't have to make new versions constantly.
  11. !!! BETA: INSTALL ONLY IF YOU KNOW WHAT YOU ARE DOING !!! Version: 1.4 Needed Install: Serverside/Clientside This mod is still in beta so expect bugs and tell me about them. I want to tackle a specific problem with this mod. For me it always seems that Avorion is to grindy and slow in resource gathering. Sometimes I get frustrated because I don't have enough resources for my ship repair and I have to go mining again. That's why I want to move the focus of Avorion from mining and salvaging to fighting and exploring. So what does this mod do? Well, it adds an abandoned station into the game, which when you refurbish it gives you free resources for life. After installing the mod there is a 10% chance that an Asteroid field will spawn an abandoned mine near itself. The player will be able to refurbish the mine with varying costs. After doing so he will be rewarded with 40 resources every minute. The resource type depends on the mine type, which means that an iron mine will generate iron and so on. There is no limit on how many mines you can have working at a given time, they even deliver resources when you are not in the same sector. coming features: Mod structure: Installation/Download Images: Thanks to: Tostov: for designing the station. Laserzwei: continuing the work on Minecorp while I was gone. Hammelpilaw: keeping the mod up to date.
  12. This mod is exactly for this purpose. I never implied that this mod does a whole lot but Kane asked for it.
  13. This mod changes it so that you can interact with a station when you are 0.3 km away, even if not docked. This mod is server side only. Installation: Drag everything inside the zip into the data folder of Avorion and overwrite it. nexusSationFix.tar.gz
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