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Critaa

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Posts posted by Critaa

  1. A few possible things that could be causing this is possibly.

    The sector is considered a hazard zone, after killing too many pirates, xsotan a sector becomes a hazard zone and won't allow npcs to traverse within for their safety, tho lengthy hazard zones do fade away after a while.

    You are too close to a faction that dislikes you and won't send traders,

     

    These two are my best two guesses as to why there may not be npcs travelling through.

     

    hmm the hazardous zone might be possible, still ongoing perhaps but I stayed near like 30 mins there and no npc....as for the faction I'am in and allied area so that fall off. One pirate sector nearby though.

  2. So I'm playing at a Multiplayer server at the moment trying to build a nice production lane.

     

    Soon as I build up my third Station in the same sector, the npcs refuse to  jump in the sector, even when out of sector.  When I had only 2 it worked totaly fine and I also have 2 stations at another sector which are visited permanently , showing by the message at the bottom.

    Also tried to wait after the regular server reset, but nothing changed either sadly.

    tf4iSD5.jpg  Unfortunately, I am dependent on the npcs there  :-[

     

  3. Darn...I was about to investigate this mod full of expectations and now I can't cuz of the update  :'(

     

    EDIT: I'm so stupid! Still works!!

     

    EDIT II: Is there any Guide on how the stocking work? Kinda confusing because when I have 5000 Cargo available at this facility for example, I can't align the max. amount of my producing and I know every ressource haves his own weight

     

    EDIT III: Got it to work, still a little bit tricky

  4. My Predefined shapes window is full of... regular single cubes/rectangles.

    I can't seem to Delete them or do anything to free up space and copy-paste something meaningful.

    Any advice?

     

    Use the Menu at the normal building window:

     

    First, u select the parts you like to copy... CTRL + C

    AlEZHsF.jpeg

     

    after that, you select an empty slot down under the tiles menu and paste it with CTRL + V

    wLWHXLr.jpeg

     

    and then, it adds all the tiles you have selected before and you will be able to use them forever (expect you delete it :P)

    cZ7XQXe.jpeg

     

  5. Hello guys,

     

    i made some changes in the "entity/merchants/factory.lua" script to expand stations based on their volume. Just add

    function updateProductions()
        local self = Entity()
        local newProductions = 2 + (self.volume - (self.volume % 10000)) / 10000
        if(maxNumProductions ~= newProductions) then
          maxNumProductions = newProductions
        end
    end
    

     

    above the update method and add

     

    updateProductions()

     

    in the first line in the update method itself.

     

    You will get more productions cycles in bigger stations. No Name changes jet.

     

    Grettings Chaos

     

    Does this mean, the bigger the station, more production bars? And I'am stupid, do I just need to add it to the .lua  as an extra sentence? Cause I don't have an "method" line  :P :-[

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