Critaa
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Posts posted by Critaa
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A few possible things that could be causing this is possibly.
The sector is considered a hazard zone, after killing too many pirates, xsotan a sector becomes a hazard zone and won't allow npcs to traverse within for their safety, tho lengthy hazard zones do fade away after a while.
You are too close to a faction that dislikes you and won't send traders,
These two are my best two guesses as to why there may not be npcs travelling through.
hmm the hazardous zone might be possible, still ongoing perhaps but I stayed near like 30 mins there and no npc....as for the faction I'am in and allied area so that fall off. One pirate sector nearby though.
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So I'm playing at a Multiplayer server at the moment trying to build a nice production lane.
Soon as I build up my third Station in the same sector, the npcs refuse to jump in the sector, even when out of sector. When I had only 2 it worked totaly fine and I also have 2 stations at another sector which are visited permanently , showing by the message at the bottom.
Also tried to wait after the regular server reset, but nothing changed either sadly.
Unfortunately, I am dependent on the npcs there :-[
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Just a quick bumping for the Mines get free stuff bug...I'am encountering it for my 2 mines here right now :)
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Darn...I was about to investigate this mod full of expectations and now I can't cuz of the update :'(
EDIT: I'm so stupid! Still works!!
EDIT II: Is there any Guide on how the stocking work? Kinda confusing because when I have 5000 Cargo available at this facility for example, I can't align the max. amount of my producing and I know every ressource haves his own weight
EDIT III: Got it to work, still a little bit tricky
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My Predefined shapes window is full of... regular single cubes/rectangles.
I can't seem to Delete them or do anything to free up space and copy-paste something meaningful.
Any advice?
Use the Menu at the normal building window:
First, u select the parts you like to copy... CTRL + C
after that, you select an empty slot down under the tiles menu and paste it with CTRL + V
and then, it adds all the tiles you have selected before and you will be able to use them forever (expect you delete it :P)
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Heyho! I've finally created a "bigger" ship!.....I used the Design from http://img13.deviantart.net/fd14/i/2008/307/0/2/sleipnir_armed_freighter_by_theorangeguy.jpg and made it as far I can handle it...(Drone for scale, I think its toooo big, but we all love the scale function!
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Hello guys,
i made some changes in the "entity/merchants/factory.lua" script to expand stations based on their volume. Just add
function updateProductions() local self = Entity() local newProductions = 2 + (self.volume - (self.volume % 10000)) / 10000 if(maxNumProductions ~= newProductions) then maxNumProductions = newProductions end end
above the update method and add
updateProductions()
in the first line in the update method itself.
You will get more productions cycles in bigger stations. No Name changes jet.
Grettings Chaos
Does this mean, the bigger the station, more production bars? And I'am stupid, do I just need to add it to the .lua as an extra sentence? Cause I don't have an "method" line :P :-[
Less Spam from Ship Orders & Delay Option
in Suggestions & Idea Voting
Posted
I'm currently encountering this problem at a server Alliance...the guy who have permission to manage ships left the alliance miningship on a loop and now it continously spawns messages about not finding any more asteroids and I don't have permission to give it an order....kinda nasty :-\