JayCodes here, 26, located in the US. A First year CS Major with three years programming under my belt. Loving this title so far, as it's doing what should have been done with other space/crafting sims a long time ago, and in near perfect form. Everything seems fluid so far, no clunky controls or buggy collisions (at least none yet ;o), combat is interesting, building is fun, and most of all it isn't trying to be the next AAA Space Sim before being a interesting game by itself!!! (*cough* space engineers planet patch).
Have not done the forum thing since like, 2008 so figured I would drop in say hello, and say THANK YOU, to the dev beyond this amazing product!
Newcomers, introduce yourselves here!
in General Discussion
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Hello all
JayCodes here, 26, located in the US. A First year CS Major with three years programming under my belt. Loving this title so far, as it's doing what should have been done with other space/crafting sims a long time ago, and in near perfect form. Everything seems fluid so far, no clunky controls or buggy collisions (at least none yet ;o), combat is interesting, building is fun, and most of all it isn't trying to be the next AAA Space Sim before being a interesting game by itself!!! (*cough* space engineers planet patch).
Have not done the forum thing since like, 2008 so figured I would drop in say hello, and say THANK YOU, to the dev beyond this amazing product!
Also C++ is life.