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Freejack

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Posts posted by Freejack

  1. Here is server :

     

    Incoming connection from 68.117.251.9:39492                                                                                                                               

    Connection to player established                                                                                                                                           

    Server TCP: Error occurred in async_receive: End of file. Bytes transferred: 0                                                                                             

    Incoming connection from 68.117.251.9:39493                                                                                                                               

    Server: connection 0 was closed by remote                                                                                                                                 

    Connection to player established                                                                                                                                           

    Player logged in: Freejack, index: 1                                                                                                                                       

    <SERVER> The Nav-Computer is calculating the jump route. Please stand by.                                                                                                 

    <SERVER> Jump route calculated.                                                                                                                                           

    <SERVER> Your ship is facing in the wrong direction.                                                                                                                       

    <SERVER> Your ship is facing in the wrong direction.                                                                                                                       

    <SERVER> Your ship is facing in the wrong direction.                                                                                                                       

    <SERVER> Your ship is facing in the wrong direction.                                                                                                                       

    <SERVER> Your ship is facing in the wrong direction.                                                                                                                       

    <SERVER> Your ship is facing in the wrong direction.                                                                                                                       

    <SERVER> Your ship is facing in the wrong direction.                                                                                                                       

    Server TCP: Error occurred in async_receive: End of file. Bytes transferred: 0                                                                                             

    Server: connection 1 was closed by remote                                                                                                                                 

    Player logged off: Freejack, index: 1                               

     

    Client Log:

     

    Client: attempting to connect to fjbbs.gotdns.com:24000

    Client: connection established

    Client UDP: Connection closed

    Client TCP: Error occurred in handleReceive: Operation canceled. bytes transferred: 0

    Client: attempting to connect to fjbbs.gotdns.com:24000

    Client: connection established

    <Server> Player Freejack logged in

    <SERVER> The Nav-Computer is calculating the jump route. Please stand by.

    <SERVER> Jump route calculated.

    <SERVER> Your ship is facing in the wrong direction.

    <SERVER> Your ship is facing in the wrong direction.

    <SERVER> Your ship is facing in the wrong direction.

    <SERVER> Your ship is facing in the wrong direction.

    <SERVER> Your ship is facing in the wrong direction.

    <SERVER> Your ship is facing in the wrong direction.

    <SERVER> Your ship is facing in the wrong direction.

    Client UDP: Connection closed

     

    Hope this helps.

     

  2. If you have a fleet, you can jump your fleet if you are controlling the fastest recharge ship before the others are even recharged. My fastest is 38s and my longest is 58s for recharge once the 38s is recharged entire fleet can jump as long as that is the ship I am controlling.

  3. The rate at which we pay a crew should be adjustable by the server admin

    Why?

    also when we tell a ship to escort us it should stay with uys till we tell it no longer to escort us. I have given the command and they make the first jump then no more escort unless i give it again.

    This is a known issue that has been discussed before. The AI is far from finished.

     

    Paying every hour seems a bit much maybe every few hours or even once a 24 hour period......would seem good.

  4. tried to jump, it wouldn't kept giving message. This was a first, and the bar did not move. It did show charging for like a split second the first box lit up then it emptied.

  5. No matter what point you choose and line up for it gives this error after the 0.5.4 update. Log out and back in same thing. So now stuck in one area unable to jump out.

     

    Also server restart did not fix this issue.

     

    Also can not mine in this sector............go to a rock and try to mine it and nothing comes out.

     

    Can not buy or sell at 0km and it keeps telling me You must be at a maximum distance of 0.25km to trade.

     

    Singleplayer is fine it is server mode.

  6. Is there a way to get server to show people logging in and out in real time in terminal?

     

    As a matter of fact, there is. You just have to edit the startup script of the server. Add the lines

     

    writeConsole("Player " .. name .. " joined the galaxy\n")
    

    and

    writeConsole("Player " .. name .. " left the galaxy\n")
    

     

    after the Server_BroadcastChatMessage(...) lines in the respective callbacks.

     

    Also forgot to ask is there a way to timestamp these?

  7. Hey guys,

     

    I gave myself an hour off and fixed some of the most important bugs/glitches.

     

    • Fixed a glitch allowing infinite resources
    • Fixed some server settings resetting on server restart
    • Added resolution of host names in connect menu

     

    As always, feedback is appreciated.

     

    Have fun!

     

    Ok I can verify the server settings now work it has allowed me to set 20 users instead of default 10. It resolves to url now.........we moving along swimmingly.

  8. Is there a way to get server to show people logging in and out in real time in terminal?

     

    As a matter of fact, there is. You just have to edit the startup script of the server. Add the lines

     

    writeConsole("Player " .. name .. " joined the galaxy\n")
    

    and

    writeConsole("Player " .. name .. " left the galaxy\n")
    

     

    after the Server_BroadcastChatMessage(...) lines in the respective callbacks.

     

    Your not meaning server.sh? the other is a bin file that is executed by server.sh.

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