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Daworm

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Posts posted by Daworm

  1. Server hosted in Sydney Australia

     

    Name: "A Mad Galaxy"

    IP: 13.54.240.169

    Port: 27022

    Currently on BETA build - will roll to stable once stable once beta build is merged in

     

     

    Player Slots: 25

    Voice/Chat: Discord - https://discord.gg/55r8aTv

    Mods: lightly modded (server side) so no modpack needed at this stage

    - no NPC Carriers / Fighters

    - no neutral core

    - welcome package (via mail) of resources

     

    other mods planned but slowly working through them and focusing only on server-side mods for now

  2. Feature Request - Dirty Server Tweaks

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    A page where, checking some boxes and hitting 'apply' will parse the tweaks available and if checked, will scan the server files and apply those tweaks to the individual files as required.

     

    Either by direct editing of the files or pulling the tweaks down from a host somewhere at the time. Think 'steam workshop' kind of mentality here.

     

    Now you'll need to be sure that whatever you add in for the tweaks/features are not going to contest with other mods so I imagine it'll be a manual review/vetting of these tweaks.

     

    Things like

    - no faction wars

     

    and anything else you lovely awesome gents deem are good tweaks until the dev's fix up the core problems.

  3. Hurm - We sorta like sitting back on these faction wars and letting the AI duke it out... but I think disabling would be better as my server does struggle tad when this is happening.

     

    Don't really see a benefit to leaving the wars running at this point, this doesn't disable the pirates or aliens attack does it?

     

    I'm actually about to get more CPU on my server to handle the faction wars better as it is...

  4. I'm curious if this works for you and your setup. let me know more please. I want to make this manager as adaptive as possible for all Avorion server managers.

    I ended up installing it and just gave the galaxy when prompted a different name, and then went back and manually edited the config as I wasn't sure if it was going to try and auto-start and mess things up.

     

    But it starts up beautifully! However when I do a /manager stop it's not stopping the server, there's a counter that goes up and when it gets to 30 I cancel that, attach to console and do a manual /stop. No players connected.

     

    Additionally cannot get the web component to connect. Ports are opened and I've installed under Apache and no-go. Tried to start the PHP Web and that fails to start.

     

     

    Happy to jump on a Discord with you and work through my quirk of setup to figure it out as needed.

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