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Devious

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Posts posted by Devious

  1. I totally agree, stations have a higher weight in the equation but due to OOSP there's no need to keep them loaded over sectors with ships in them.

     

    Maybe we should make an API request (sticky)  thread to keep track of these as the requests have been quite scattered around on the forums.

  2. It looks like the Player.payMoney hook might have changed, you can find the API hooks in the documentation folder.

     

    edit: found this

    function var pay(string or Format [optional] description, int money, int... resources) 

    function bool, string, table<int, string> canPayMoney(int money) 

  3. My friend wanted to be able to select Stations in the same way you can select ships. I basically hacked together that functionality by lazily copy-pasting what was already in-place for ships. Not super sure if it's buggy, but it seemed to work fine for us, so give it a try if that sounds interesting to you!

     

    Exact same installation instructions; see the first post.

     

    Interesting, that's one less click than using Sector Overview :)

  4. I'm a bit out of the loop here. Can we have an ETA on this update? I'm extremely hyped for this, but have no idea as to the typical release cycle timeline.

    Anywhere between now and 3 months when they are supposed to release this game.

    Due to all the secrecy from the devs it is hard to say and less and less people still actually care.

  5. I can't get the mod to work. I downloaded the txt file and put it in the scripts folder but it doesn't work. Does anyone know why?

     

    You downloaded the wrong file.

    Below the post is a download attached of a .zip, you need to extract that in your installation folder.

     

    Note that even if this still works, it has some serious flaws so I would advise against installing this on a server.

  6. I haven't found anything in the code either so I'm afraid it is hardcoded, but if you know how you might be able to override it by writing a new file, or you could try adding more files to it.

     

    But my guess is that the specific files are also included in the code that triggers it so adding new ones won't do much.

  7. Is it the client or server crashing?

     

    In case of a client crash an admin can try teleporting you out of that sector.

     

    We are running MineCorp aswell and don't really have a noticable issue with it besides some players getting stuck randomly in a sector which I don't think is due to MineCorp, rather a combination of factors.

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