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kakaoninja

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Everything posted by kakaoninja

  1. thats a very nice idea. i have had the same problems but didnt think it through like you did. I think they should be detectable when youre in the very sector and have the sector scanner equipped, but not by mass signal, so you can hide them in really empty sectors. This would force you to establish multiple connections and might serve as some kind of radar incase they get destroyed to figure out where the enemy alliance might be. And regarding Pirates- they dont seem to care about for example exodus beacons so if they would have the same class properties pirates wont be an issue.
  2. while your ideas go in the right direction, keep in mind that theres only 2 guys working on this game! it would be very hard to overhaul the ship generation algorythm to get rid of obvious weak spots which would result in even easier battles. also i can assure you, simply changing the hp scaling of integrity shields wont fix the problem - if the game is too easy for you, play on insane difficulty, dont buy stuff etc etc, theres great many ways to enhance your experience in this game if you dont feel challenged enough :P
  3. Now first off, i can imagine all my suggestions beeing mentioned before, but a quick search did not provide me any results so i went ahead and made this post. ---- 1. Buttons to bulk sell grey, white, green etc items without clicking sell for each and every individual of my 4328989497 items. 2. Pickup option to only loot items exceeding a certain rarity (considering blue (rare) xsotan technology fragments- either: . only give the option to auto destroy looted items up to green (uncommon) . give a warning that this might disable quest completions without giving away too much detail about what these quests are 3. upgrades to increase looting radius- i read some guys tried modding this before but they couldnt find an easy way- all things considered theres no way my ship of 2km lenght has to charge through wreckages after wreckages for them juicy bits, after all were so advanced that an iron block already has a hyperspace drive :p so either increase the pickup range exponentially to the volume or add an equipable upgrade, either way id be pleased indeed. As always a great thanks for keeping up the hard work and im looking forward to seeing these features implemented =)
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