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SivCorp

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  1. Found what I think is a bug...

     

    The volume of space that cargo takes up has been WAY overblown.  A single unit of cloths, that only sell for pennies, takes up 10 unit spaces.  The range of the expanded ships also seems much higher than the weapons they are using. 

     

    So how are we to make any income here?  Can't salvage, for modules are dirt cheap now, can't trade, there is no way to fund a large enough ship to make a profit, and cant fight, for we cannot pay a large enough crew to make a big enough ship to withstand the larger ships now.  Something seems off in the balance.  I like the challenge, but I am NOT a fan of grinding games.... and the only option seems to be hit and run mining. 

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