Thoron
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Posts posted by Thoron
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What happened?
- Server is crashing since 20.08.2022
- All Players lose connect.
- Log spams some STACK -
What did you do to make it happen?
Not sure if this happens after an update or is indecated by anything went wrong on the server / save files.
We are not able to reproduce it or trace the crash down to a players action.
It happens multiple times
Avorion server 2.2.1 0850b5189c79 running on Windows 8.1 starting up in "..._PATH_XYZ_Galaxy..."
Version Hash: -5962187391147375032
CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz 8 Cores
RAM: 32GBWindows log says (german version):
QuoteName der fehlerhaften Anwendung: AvorionServer.exe, Version: 0.0.0.0, Zeitstempel: 0x00000000
Name des fehlerhaften Moduls: ntdll.dll, Version: 6.3.9600.20512, Zeitstempel: 0x62cdfc6e
Ausnahmecode: 0xc0000374
Fehleroffset: 0x00000000000f1f50
ID des fehlerhaften Prozesses: 0xd28
Startzeit der fehlerhaften Anwendung: 0x01d8b63aa77904ac
Pfad der fehlerhaften Anwendung: P:ath_XYZ_\avoriondedicatedserver\bin\AvorionServer.exe
Pfad des fehlerhaften Moduls: C:\Windows\SYSTEM32\ntdll.dll
Berichtskennung: 2e002eb7-2232-11ed-8117-901b0ebdf86b
Vollständiger Name des fehlerhaften Pakets:
Anwendungs-ID, die relativ zum fehlerhaften Paket ist:See also server log attached.
If you need more information, I will be very happy to provide it to you.
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What happened?
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Hi,
I am hosting Avorion Servers since 2018.
We wiped a week ago to start over with a fresh game state on current beta.
Betriebsystemname Microsoft Windows Server 2012 R2 Standard
Version 6.3.9600 Build 9600
Prozessor Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 3401 MHz, 4 Kern(e), 8 logische(r) Prozessor(en)
RAM 32 GBServer version, as listed publicly: 2.2.0.39268
The Server is spaming today:
2022-08-04 21-18-09| T: 10 2022-08-04 21-18-09| Object: N2cp13ServerScriptsE 2022-08-04 21-18-09| Execution Context (inner to outer): 2022-08-04 21-18-09| #0: ExtractionButton.updateServer internal/dlc/rift/entity/extractionbutton.lua 2022-08-04 21-18-09| 2022-08-04 21-18-09| could not execute function 'ExtractionButton.updateServer' in '"internal/dlc/rift/entity/extractionbutton.lua"': 2022-08-04 21-18-09| 2022-08-04 21-18-09| [string "internal/dlc/rift/entity/extractionbutton.lua"]:52: attempt to index a nil value 2022-08-04 21-18-09| stack traceback: 2022-08-04 21-18-09| [string "internal/dlc/rift/entity/extractionbutton.lua"]:52: in function 'findItem' 2022-08-04 21-18-09| [string "internal/dlc/rift/entity/extractionbutton.lua"]:45: in function <[string "internal/dlc/rift/entity/extractionbutton.lua"]:39> 2022-08-04 21-18-09| 2022-08-04 21-18-09| Starting thread [Stacktrace Sender]... 2022-08-04 21-18-09| Started thread [Stacktrace Sender] with id 37 2022-08-04 21-18-09| sector (439:-94) saved to "C:\Users\EpochDayZServer\AppData\Roaming\Avorion\galaxies\adNg_Galaxy\sectors\439_-94" 2022-08-04 21-18-09| saving sector (440:-99) 2022-08-04 21-18-09| create save work for sector (449:-110), 0x289a99270, entities: 2055 2022-08-04 21-18-10| sector (440:-99) saved to "C:\Users\EpochDayZServer\AppData\Roaming\Avorion\galaxies\adNg_Galaxy\sectors\440_-99" 2022-08-04 21-18-10| saving sector (449:-110) 2022-08-04 21-18-10| create save work for sector (450:-118), 0x16b6ca250, entities: 1300
Server is still running, but maybe it helps you to polish the current beta for release.
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The Server is hanging for ever anyway: Avorion server Beta 0.25.2.16528 - Crashes
Would be nice to have a choice. ->server.ini -> WaitOnServerHang= [True|False] ? :-)
Otherwise i will add a log-checker for the string "Hang of at least 30 seconds detected..." and kill it with powershell ;-)
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check your pm @cepheni
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Hang of at least 30 seconds detected, sending stack traceSending crash report ...
Crash report sent successfully!
Hey, it would be nice if you could simply close or restart the server instat if repeating this message in the server console.
It would make it easy to make it operational for the players again.
Thanks!
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Hi,
since some time my server is crashing after some time.
Hang of at least 30 seconds detected, sending stack traceSending crash report ...Crash report sent successfully!
I already wiped the very old galaxy.
I do have some smaller mods added, like a welcome-msg and some commands.
I am willing to remove them for testing, but I don't think that this simple scripts cures the problem.
Windows Server 2012R2
CPU: Intel® Core i7-6700 CPU @ 3.40GHz 8 Cores
RAM: 32GB#
Logs are ~10MB, to big for pastBin or forum upload. I will pm a link it if requested.
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Turretcalculation still buggy. Negative Damage when you play a bit with components.
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Are we talking about windows or Linux servers here?
Players are reporting to me that other servers are not playalbe anymore because of 100% load!
Please fix that as quick as possible... my server is loosing players and I don't want to wipe it ever 2-5 Days!
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Are we talking about windows or Linux servers here?
I only use windows, but people also confirmed this issue on linux.
My Windows Server is also on 100% load...
3 players online, in 3 sectors4 players in memory, 65 registered
12 factions in memory, 508 registered
16 sectors in memory, 4968 sectors in total
Memory used by scripts: 231.4MB
Sectors Updated: 16
avg. server load: 100%
avg. update: 162 ms
max. update: 365 ms
min. update: 142 ms
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If you reduce the number of parts you get more damage. To much damage.
here are some (german) screenshots
standard component:
max components (expect targeting which does -50% damage)
reduced components for max damage:
maybe its the same effect as reported here: http://www.avorion.net/forum/index.php/topic,3376.msg18683.html#msg18683
Server Crashs
in Bugs
Posted
last crash was 23.08.2022 - 2 pm (UTC +2)
was there an update?